domino wrote: ↑Sat Nov 16, 2024 10:58 pm
Ah I realize now that you're holding fast to your view without actually reading my responses. That's fine.
Oh, I'm reading your responses... but I'm honestly not seeing anything I would consider a cogent argument for my having judged RfV unfairly.
I am somewhat bemused to see that, for once, I and the professional critics seem to be on the same page WRT the series being visually impressive in most respects but lacking in the story department beyond the
pro forma basics of a UC
Gundam story.
domino wrote: ↑Sat Nov 16, 2024 10:58 pm
Put simply, RfV does a good job (in my opinion) of portraying Gundam's continuous narrative that war is scary and senseless however we humans can overcome the tragedy of war by seeking to better understand each other. The main character and her motivations are a good reflection of that narrative including her abrupt decision to stay on Earth which is both hypocritical and nonsensical. Unfortunately, we know her own desire to end the war and save other children like her son and the Gundam pilot will continue to be a reason for the war continuing for decades.
I'd disagree that it does a good job of portraying war as senseless... a good portion of episode three is, in fact, devoted to the Zeon characters sitting down and making sense of the conflict they're in. It's one of the most frustrating moments in the series and home to some of its worst writing, as we watch the Zeon invasion forces narrowly evade the realization that they're the villains. Unlike previous Zeon protagonists Bernie Wiseman and Oliver May, this lot aren't conveniently uninvolved in Zeon's many war crimes. Actually having the Heel Realization could've taken these characters in a very interesting direction, but instead they weakly rationalize away being the aggressors in the war and their complicitcy in the massacre of billions.
Also, if a character's making nonsensical decisions, that's called bad writing... unless they've recently suffered a blow to the head and are delerious.
domino wrote: ↑Sat Nov 16, 2024 10:58 pm
RfV does have several weaknesses like over-glorifying the mecha battles, introducing characters just so they can become fodder and of course, the ugly CG animations. It all feels rushed.
That is, without exaggeration, the point of it. The mecha battles are the Why of this series. It's a showpony meant to show off animation technology via impressive Mobile Suit battles. The whole series is built around the action-friendly premise of showing what the Gundam's badassery looks like from the other side. It exists to justify the Gundam's reputation as the White Devil that struck fear into the heart of the Zeon army.
Introducing characters so they can be killed off for cheap pathos is pretty standard mecha anime behavior. If anything, the pathos potential is quite limited by the fact that the folks doing the dying are Zeon Earth Attack Force troops and therefore definitely NOT someone who didn't have a beam saber to the face coming.
domino wrote: ↑Sat Nov 16, 2024 10:58 pm
Oh and the Zeon/Nazi analogy is a bit tired since MS Igloo
I'd like to call that a critical part of Zeon's identity... but it's basically their ENTIRE identity if we're being honest with each other.
There is a little bit of World War I German Empire mixed in there, but every aspect of Zeon is so heavily colored by their parallels to Nazi Germany that there's really no separating them from the label of "Space Nazi". It's very VERY deliberate on the part of
Gundam's creators (who are clearly VERY well versed in history) and it informs so many aspects of their depiction in so many stories. Even the story reason the original series ended up being "monster of the week" is couched in direct parallels to Nazi Germany's history. I don't want to get too much into the philosophical parallels between the two authoritarian national socialist powers fighting expansionist wars of aggression underpinned by master race derived from pseudoscience, but let it be said that it's no surprise Gihren is pleased to be compared to Hitler.
domino wrote: ↑Sat Nov 16, 2024 10:58 pm
Then you did miss the context. I didn't say that to defend RfV. I said that was a valid criticism. My defence was that even with its short screen time, the character development was there even though you kept saying it's not. You clearly understand their motivations. I'd only suggest comparing the storytelling to the often referenced "Heroes Journey".
No, I did not... the problem is your counterargument is... well... not much of an argument. There is almost no character development. What little we get to humanize Iria Solari is just that she has (or had) a
family and a career before joining the military. Nothing that couldn't be reasonably inferred about literally any of the characters around her. None of the characters are around long enough to be more than shallow stock character archetypes. Comparing this mess to Campbell's narrative framework for the Hero's Journey is pretty nonsensical as most of the steps in that are not present in RfV at all.
domino wrote: ↑Sat Nov 16, 2024 10:58 pm
But you raised AZ as an example of good storytelling when their MC is a Gary Stu? None of that is in RfV. I suppose you wanted more from the Gundam pilot's character which is certainly fair. I would've definitely liked to see more from the Federation side like how 08th MS team was able to flesh out the Zeon perspective with Aina and Norris.
Aldnoah.Zero's plot stands head and shoulders above this short series in no small part because it has the runtime to properly develop all of the main characters. Even if the protagonist is seemingly hypercompetent, or at least possessed of supernaturally good judgement, there's still so much more opportunity to develop them as a person in the story with four times the runtime.
That's the difference I've been pointing out that you keep missing. RfV is too short to develop any of its characters properly, so even though both the AZ and RfV protagonists have a similar sort of struggle in the show's plot one of them gets developed to the point of having a compelling story where the other is so short that it feels more like an excuse plot to string a bunch of action set pieces together.
domino wrote: ↑Sat Nov 16, 2024 10:58 pm
It's a storytelling mechanic where the lead characters struggle *against* an imposing force - which in this case is the Gundam.
You seem to have missed that I pointed out that's a valid storytelling technique if handled properly. RfV doesn't, because there is nothing in the story to counterbalance the invincible-ness of the Gundam to make it seem like the characters are surviving by anything other than authorial fiat.
In the original series, and
Zeta, and
ZZ... ... ... in a LOT of UC
Gundam titles what counterbalances the amazing and often near-invincible nature of the Gundam being hugely outnumbered by far more experienced forces and having to protect a more vulnerable ship or base. There's none of that in RfV, because the Gundam there is essentially just out hunting. There are no stakes for the Gundam.
domino wrote: ↑Sat Nov 16, 2024 10:58 pm
To me, the visuals for RfV are actually where it's lacking a lot in a 2024 release. The true gem is embracing the struggle of this Zeon pilot and her team as they retreat from the Earth front and wonder to yourself, as the opening scene in the "First Gundam" asked,.... "Who will survive?"
Ironically, the visuals are essentially what this series is about. It's a glorified demo reel for using Unreal technology in film. That's why the trailers make a point of saying it was animated in Unreal.
It's showcasing why the Gundam inspired such fear in the Principality's forces, with its overwhelming firepower and seeming invulnerability, but from the villain's perspective. That's why the focus characters are Earth Attack Force troops this time. They're not good people. These are the soldiers of the most evil regime in human history and their situation's gonna get ugly... but in a very graphically impressive way.