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 Post Posted: Mon Feb 23, 2009 11:36 pm 
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Newtype Emo Guy

Joined: Tue Apr 25, 2006 11:59 pm
Posts: 337
Brave Fencer Kirby wrote:
The gates themselves were in orbit around their respective planets, so that shouldn't be an issue, should it? Unless there were intermediate gates (ie, more than just the gate you go in and the gate you come out), which I don't recall for certain either way.


There sure are! ||--->--|--->---|--->--|| sorta concept is what they show in the series, making it look like a tunnel or highway in space, but you can only enter or exit at the specialized gates at the ends. The would be some sort of stabilizer (or whatever they are) rings along the route. Now while I don't care about the science of it (which I dont think can or should be explained) they would still need to move those rings around the solar system.

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 Post Posted: Wed Feb 25, 2009 11:37 pm 
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Lackey GM Pilot

Joined: Thu Jun 12, 2008 10:23 pm
Posts: 55
scythedd7 wrote:
Toru Masuta wrote:
Something that has bugged me for years is that at one point a character in Cowboy Bebop casually mentions a certain star as a location, which implied to me that interstellar travel was possible, but maybe not common or practical. I forget the name of the star, but it's one of those specific, one word names, like Rigel or Sirius, and nothing like Alpha Centauri.


As someone that would have also been urked about that, I don't recall that at all, and if you can find it, I hope that you would mention the episode, cause the way the gate system is shown, ultra long trips seem to not be very feasible.

Now my question would arise from an obvious that I've noticed a lot of Sci-Fi anime completely ignore: How do the gate system correct for the moving planets that circle the sun at different rates? This would be important as it requires those rings along the gate tunnel. I'm pretty sure they want us to ignore that fact :P


If I ever see it again during re-runs, I'll definitely write it down!

I suppose the Gates themselves could probably turn along with the planets. You wouldn't have to move them that quickly, I don't think; the real problem would probably be with alignment, making sure that each Gate is pointed correctly at the other side. Or maybe that's not an issue, and once Gates are "linked" somehow, the path between them in hyperspace isn't necessarily linear. I think the positions of stars in Star Control 2, and QuasiSpace portals worked kind of like that, too--their "real" positions and their positions in HyperSpace were different, so you got "new" constellations of the star map. Maybe the Gates are like that, and points in "real" space can be "near" each other in hyperspace when done correctly with the Gates.

As for the Gates being a system rather than just Earth-->Mars, I can't doublecheck because I don't have it, but my sister had an English-translated Cowboy Bebop manga that said there were "dark" Gates for criminal organizations, which a civilian space taxi cab kind of ship starts using to cut a few days off of his routes, until it comes to the attention of said criminal organizations. That implies a network of Gates rather than just entry and exit points.


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 Post subject: Re: The Gate system in Bebop
 Post Posted: Thu Apr 23, 2009 4:48 pm 
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Mecha Flunky

Joined: Thu Apr 23, 2009 3:15 pm
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Location: In the GN-100
In episode 9, Jamming with Edward, Ed mentions to Faye that they were trying to catch a bounty in a world called Pyortle. That probably means they must if found other planets after Pluto.

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 Post subject: Re: The Gate system in Bebop
 Post Posted: Fri Apr 24, 2009 5:57 am 
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OMG Doomsday Laser

Joined: Mon Nov 19, 2007 4:35 am
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bebop1 wrote:
In episode 9, Jamming with Edward, Ed mentions to Faye that they were trying to catch a bounty in a world called Pyortle. That probably means they must if found other planets after Pluto.

It doesn't automatically mean new planet. It’s likely to be planetary satellite / moon on the 9 (Pluto is still a planet on CB) planets. Remember they used those places quite frequently in CB, from Ganymede to Titan.


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 Post subject: Re: The Gate system in Bebop
 Post Posted: Fri Apr 24, 2009 2:11 pm 
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Hot-blooded Gattai
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lans* wrote:
bebop1 wrote:
In episode 9, Jamming with Edward, Ed mentions to Faye that they were trying to catch a bounty in a world called Pyortle. That probably means they must if found other planets after Pluto.

It doesn't automatically mean new planet. It’s likely to be planetary satellite / moon on the 9 (Pluto is still a planet on CB) planets. Remember they used those places quite frequently in CB, from Ganymede to Titan.

Plus they mentioned that there were colonies on asteroids more than once in the series so it could have even been one of those.

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