I'm hoping there's lineart for the Gouf Galatica and Violence Geist in the Catalog 2015toysdream wrote:Excellent! Thanks for passing these along - I'll add them to my catalog.
-- Mark
Uses a Buddy System to allow the R to work alongside the DI (Destiny Impulse) Adiga "monoeye" versions in team-based combat.Gelb Raider, Rot Forbidden, Blau Calamity lineart! Plus Turn Red and Impulse R.
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The DI Adiga units can use an advanced combat AI in place of a pilot if the circumstances require it.
The Destiny Impulse R series were the continuation of the aborted Destiny Impulse project, created as a stopgap "near Ace" unit for pilots who weren't quite considered Ace enough to pilot a Destiny Gundam proper.
The Core Splendor system was omitted from the Impulse R's, with the cockpit being moved to the Destiny R Pack (think Regenerate's backpack). Like the Regenerate's pack, the Destiny R pack can dock with Striker or Silhouette hardpoints and hijack the unit from its pilot.
The Impulse R series all featured a Buddy System, which allows two pilots of reasonably high skill (not yet Aces) to work together in unison and achieve a skill level equivalent to an actual Ace pilot.
All Destiny Impulse R variants except for 1 was converted over to the Adiga variant for expanded testing of the AI system, which was designed to allow for immediate combat readiness of the equipped mobile suits if there was a shortage of pilots, and were sortied alongside the sole remaining Impulse R in an attempt to destroy the Actaeon Industries facility where Valerio was chilling at.
Blau Calamity is so heavy it can hardly move without the aid of hover units. However, it is at least mobile enough in melee combat to hold its ground and just spam away.
Rot Forbidden is derived from the Forbidden Vortex variant. Upgraded to be a specialist close-combat unit to directly support the Blau Calamity. It retains the beam bending capabilities of the former two, but trades some of its old mobility for more firepower and reserve colloid particles for the G.Panzer system.
Gelb Raider has been upgraded to be more of a hit-and-run specialist, having more firepower and thrust than the original Raider units.
All 3 use an AI based on reverse-engineered copies of 8 (Lowe's AI Panasonic toughbook tablet) called AI 80, and are meant to work closely together as a team. Developed by a Coordinator who secretly played Actaeon Industries.
Turn Red is used by the flamboyant Coordinator Valerio Valeri as his personal unit. It predominantly uses spare Strike E (Strike Noir) parts in its construction and armored to look like his "rival's" unit, but in a reverse color (hence the name, Turn Red). It also uses an AI 80 system to do most of the fighting, while Valerio just sits back and relaxes.
It's linked to two Hyperion G units (GR and GL) also using AI 80 units that he also commandeered for his use. They look functionally identical to the Eurasian mass-produced unit, but the GR has a different color scheme and GL mirrors the weapons loadout (what was on the right is now on the left, and vice versa), and serve as his personal bodyguard units.