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 Post Posted: Wed Jan 16, 2008 3:19 am 
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Master of Mecha

Joined: Mon Mar 06, 2006 12:24 pm
Posts: 2894
Location: San Francisco, CA
It's hard to believe that, in the twenty years that have elapsed since the debut of Gundam Sentinel, nobody's ever gotten around to writing up proper profiles for its mobile suits. Well, that day has come at last!

I still need to write up a handful of bad guys (the Axis and New Desides machines, plus the sinister Gundam Mark V), but this batch should cover all the AEUG, Karaba, and Federation Forces machines. I'll comb through the existing pages shortly to see if any of the specs or organizations need correcting. In the meantime, enjoy the meaty profile goodness!

-- Mark


MSZ-006A1 (MSK-006) ZETA PLUS
The transformable mobile suit MSZ-006 Zeta Gundam developed by the AEUG resistance group is originally considered far too complex and expensive for mass production. But Karaba, the organization that serves as the AEUG's terrestrial forces, takes note of the Zeta Gundam's effectiveness and redesigns it to create the mass production type MSK-006 Zeta Plus (later redesignated as the MSZ-006A1). Because this machine is intended exclusively for use in the atmosphere, its space flight systems and atmospheric entry features are eliminated. However, its cost-performance ratio and flight capabilities are superior to those of the prototype Zeta Gundam.

Instead of the flying armor used by the original Zeta Gundam, the Zeta Plus is equipped with variable geometry wing binders similar to those of the MSN-00100 Hyaku Shiki. These wing binders improve the flight characteristics of the wave rider form, giving it a cruising range of hundreds of kilometers, and in mobile suit form they can be used for AMBAC maneuvering rather than simply becoming dead weight. The Zeta Plus is also equipped with two thigh beam cannons, which are connected directly to its movable frame so that energy supply and fire control can be performed without using the mobile suit's hands.

The first Zeta Plus rolls out in November of U.C. 0087, and the new machine is assigned to Karaba units such as the 18th Tactical Fighter Aggressor Squadron (18TFAS) based aboard the Garuda-class carrier Audhumla. Karaba eventually deploys about twenty machines, three of which are painted in white and orange test colors for demonstration purposes. Rumor has it that one of these colorful machines is used by the legendary ace pilot Amuro Ray in his role as commander of 18TFAS.

Pilots: Amuro Ray, etc


MSZ-006A2 ZETA PLUS
A variant of the MSZ-006A1 Zeta Plus with a high mega cannon installed in its head. The A2 type was created to investigate the performance of this new weapon and used primarily for data collection. Six A1 types were converted to create these test machines, three of which were experimentally deployed in combat, and the remaining units were quickly dismantled for replacement parts.


MSZ-006A3 ZETA PLUS
A higher performance version of the MSZ-006A1 Zeta Plus with improved control fins. Due to the adoption of the superior MSZ-006D model, the A3 type is never placed in service, and only one prototype unit is constructed.


MSZ-006AIB ZETA PLUS
A variant of the MSZ-006A1 Zeta Plus designed to function as an attack aircraft. This plan is proposed at the same time as the MSZ-006D model, and although a few units are constructed it never enters mass production. The AIB type has six gatling guns in its nose and a total of four hardpoints on its wing binders, and it can carry runway attack weapons under its fuselage.

Note: Although a model of this Zeta Plus variant is featured in Gundam Wars III, it was designed by the modeler rather than the Gundam Sentinel staff. Thus it should perhaps be considered an original Model Graphix creation.


MSZ-006B ZETA PLUS
The Zeta Plus is the first transformable mobile suit used by the Karaba resistance group, and its pilots have no previous experience with these complex machines. As simulator training alone is indequate for complicated high-G maneuvers such as midair transformation, Karaba converts a handful of MSZ-006A1 Zeta Plus units into two-seater trainer machines to help pilots adapt to the new mobile suit. In addition to its expanded cockpit, this B type also has a new head for its mobile suit form.

The B type is later used by the regular Federation Forces as well as Karaba. The Gundam pilots of Taskforce Alpha are trained on these machines at the Nellis air base in Nevada while they await the delivery of their new mobile suits.


MSZ-006BN ZETA PLUS
An experimental variant of the MSZ-006A1 Zeta Plus designed for anti-ground and anti-ship attack missions. This BN type is equipped with larger main wings and vertical stabilizer fins, two nuclear thermal turbofan engines are installed in its flight sub unit (or "shield"), and its nose sensors can be replaced to suit the situation. These modifications make it suitable for low-altitude penetration and attack missions.

Note: Although a model of this Zeta Plus variant is featured in Gundam Wars III, it was designed by the modeler rather than the Gundam Sentinel staff. Thus it should perhaps be considered an original Model Graphix creation.


MSZ-006C1 ZETA PLUS
The original MSZ-006A1 Zeta Plus is a mass production version of the MSZ-006 Zeta Gundam, redesigned exclusively for atmospheric use, but its success inspires the AEUG to redesign the Zeta Plus once again so that it can be used in space. This C1 type is equipped with new cooling systems for use in space, its nuclear thermal jet engines are replaced with hybrid jet/rocket engines that can be used in any environment, and it has a backpack containing four additional thrusters. Although it retains the wing binders of the A1 type rather than the flying armor of the prototype Zeta Gundam, this version of the Zeta Plus is capable of performing atmospheric entry with precise calibration.

The firepower of the C1 type can be increased by replacing its shield with a powerful beam smartgun. This beam smartgun is integrated into a flight sub unit that contains a small generator and energy CAP system, and it can be equipped with a coaxial disc radome for long-range attacks. In mobile suit form the beam smartgun is carried on the arm of the Zeta Plus, and in wave rider form it serves as the machine's nose. Propellant tanks can also be attached to the wing binders, giving the Zeta Plus the ability to descend to the lunar surface and then launch back into space.

Two of these machines are assigned to Taskforce Alpha during the Pezun Rebellion. On March 1, U.C. 0088, Zeta Plus pilots Tex West and Sigman Shade escort the booster-equipped S Gundam in its attack on the power satellite SOL 7804, and they fight alongside the Ex-S Gundam throughout the battle for Ayers City. During the final battle with the New Desides on April 4, Tex West is reassigned to operate the G-Bomber and his Zeta Plus is transferred to former Nero pilot Chung Yung. Although Chung Yung's machine is destroyed in combat, Sigman Shade successfully enters the atmosphere and his Zeta Plus is recovered intact.

Pilots: Tex West, Sigman Shade, Chung Yung


MSZ-006C1[Bst] ZETA PLUS "HUMMINGBIRD"
A high-speed attack version of the MSZ-006C1 Zeta Plus designed to escort the MSA-0011[Bst] configuration of the S Gundam. The original plan was to replace the arms and legs of the Zeta Plus with the same booster units used by the Ex-S Gundam, restricting this machine to wave rider form. In order to increase its support capabilities, the plan was revised so that this version could transform into mobile suit form as well.

The redesigned limbs of this C1[Bst] type are stored inside the booster units when it changes into wave rider form. Because this reduces its propellant storage space, external propellant tanks can be installed between its legs. The acceleration performance of this machine theoretically exceeds that of the booster-equipped S Gundam, and it is anticipated that it can be used as an interceptor as well as for long-range penetration missions.


MSZ-006C4 ZETA PLUS
The variable geometry wing binders used by the Zeta Plus series are effective in both mobile suit and wave rider forms, and they perform well at low altitudes when the machine is traveling at around the speed of sound. When it comes to hypersonic flight in the upper layers of the atmosphere, however, their performance is inferior to that of the flying armor used by the prototype Zeta Gundam. This C4 type, which is designed for use in the upper atmosphere and low Earth orbit, is equipped with flying armor for better performance in these situations.

Unlike other machines of the Zeta Plus series, where the "wave rider" form is merely a nickname inherited from the prototype Zeta Gundam, the mobile armor form of the C4 type is a genuine wave rider which concentrates the shock waves of atmospheric entry on its underside to produce lift. The thigh beam cannons are elimated for the sake of streamlining and replaced by a single beam cannon installed in its flight sub unit (or "shield"). Although its flight performance is inferior at ordinary altitudes, this type is ideal for hypersonic maneuvers at altitudes over 100 kilometers. Produced in small numbers, it is used for combat in low Earth orbit and to intercept enemy machines during atmospheric entry.


MSZ-006D ZETA PLUS
Because the MSZ-006A1 Zeta Plus is designed for long-range attack missions, its wave rider form is intended mainly for long-distance travel rather than aerial combat, and its performance is inferior to that of a conventional fighter aircraft. This D type is a new version intended to improve its thrust-to-weight ratio and handling characteristics. It is equipped with horizontal and vertical fins on its nose and tail stabilator, as well as a backpack that houses powerful nuclear thermal turbofan engines. Its flight sub unit (or "shield") contains an extra jet engine and vectored nozzles for takeoff and landing purposes. The D type is armed with larger and more powerful thigh beam cannons, and its wing binders have hardpoints for missiles and drop tanks.

With the exception of the E type, this is the most expensive machine of the Zeta Plus series, and it boasts high performance as both a mobile suit and a fighter aircraft. This D type is later adopted by the regular Federation Forces and deployed in the first Neo Zeon conflict, and it is said that a modified version is later developed for use in space.


MSZ-006E ZETA PLUS
An Early Warning And Control (EWAC) machine based on the MSZ-006D Zeta Plus. Given their relatively small operating radius within the atmosphere, mobile suits are of only limited use as EWAC machines. Conventional aircraft, on the other hand, are very fragile. This transformable mobile suit is developed as a compromise solution, but the installation of expensive electronics in the already costly Zeta Plus results in an extraordinarily expensive machine. Despite its high performance this E type never enters mass production, although it is rumored that a few units are introduced into combat.


MSZ-006R (RGZ-006) ZETA PLUS
Despite the high performance of the transformable mobile suits introduced during the Gryps Conflict, their complexity and high cost prove to be serious problems. As part of its research into lower-cost transformable mobile suits, Anaheim Electronics develops a new version of the Zeta Plus which docks with a sub flight system known as the Back Weapon System (BWS). This system provides the mobile suit with additional weapons storage as well as flight capabilities. This prototype machine is based on the MSZ-006C1 Zeta Plus, and the data obtained from it is later used to develop the RGZ-91 Re-GZ.


MSA-007 NERO
A mass production mobile suit developed by Anaheim Electronics as part of the GM series. Like the original RGM-79 GM, the Nero is based on feedback from high-performance Gundam mobile suits. Its lower body is based on the design of the MSA-0011 S Gundam, and its upper body is based on that of the MSA-0012 Lambda Gundam. As a result its potential is unusually high for a mass production model, and with proper tuning the Nero can rival the performance of higher-class mobile suits.

The Nero is also highly expandable. Various binders can be connected to the movable frame of its shoulders, and propellant tanks can be attached to its legs and backpack for use in landing operations. Although its head has space for vulcan guns, these slots are normally left empty, and the latches on the sides of its head allow a vulcan pod system to be installed instead.

The Nero serves as the main mobile suit of Taskforce Alpha during the Pezun Rebellion. Taskforce Alpha initially has forty of these machines, including one Nero Trainer Type, but twenty of them are destroyed during the initial attack on Ayers City on March 13, U.C. 0088. More than forty more are dispatched with the Federation Forces Home Fleet as reinforcements, and these machines serve as the main force during Operation Eagle Fall on March 17.

Pilots: Chung Yung, etc


MSA-007T NERO TRAINER TYPE
A high mobility version of the MSA-007 Nero equipped with binders on its shoulders. These binders contain propellant tanks and nuclear thermal rocket engines similar to those installed in the Nero's backpack, giving this version superb maneuverability and performance. The mobile suit has smaller shoulder armor so as not to interfere with the movement of the binders, and vulcan guns are installed in its head. Its high performance makes this version an excellent aggressor machine in the hands of a skilled pilot, and it is usually employed as a trainer for combat instruction purposes.

During the Pezun Rebellion, one Nero Trainer Type is carried aboard the Taskforce Alpha flagship Pegasus III for use by mobile suit squadron commander Stole Mannings. Although Mannings uses this machine mainly for pilot training, on April 4, U.C. 0088, he takes it into combat in a sucidal attempt to protect the Pegasus III from the mobile armor Z'od-iacok.

Pilot: Stole Mannings


MSA-007E EWAC NERO
This is an Early Warning And Control (EWAC) mobile suit based on the MSA-007 Nero. Although Minovsky particle interference prevents the use of radar and radio communication, the dispersal of these particles was prohibited by the Granada Treaty that ended the One Year War, and so radar search and detection is still effective in areas with low Minovsky particle density. The EWAC Nero is designed to detect enemy machines and gather intelligence, then relay this information to the Combat Information Center (CIC) aboard its mothership.

The huge head of the EWAC Nero contains long-range radar antennas and is equipped with multi-sensors for passive intelligence gathering, while its backpack contains data processing and communications systems. The information it gathers can be relayed in real time via radio and laser signals, or recorded onto the data pods stored in its backpack for later recovery. The EWAC Nero can also be equipped with Remotely Piloted Vehicles (RPVs), wired cameras, and various other reconnaissance equipment. Its two-seater cockpit block houses a pilot and an operator to control all this equipment, and extra propellant tanks are attached to extend its operating time for long missions.

At the beginning of the Pezun Rebellion, a data pod recovered from an EWAC Nero records the destruction of the Federation Forces' 127th Squadron at the hands of New Desides mobile suits. A few of these machines are also assigned to the command ships of the suppression fleet that is dispatched to defeat the New Desides.


FA-010A FAZZ
This prototype machine is created by Anaheim Electronics to evaluate the full armor equipment that will later be used by the MSZ-010 ZZ Gundam, and its name is an abbreviation for "Full Armor ZZ Gundam." Because the FAZZ was created to gather test data only for the full armor form, it has no docking and transformation mechanisms, and the armor parts are fixed in place and cannot be removed. Its armor materials are also one grade lower, it lacks the anti-beam coating that is later applied to the ZZ Gundam, and the high mega cannons in its head and abdomen are merely dummy versions to check the machine's balance. Thanks to these compromises the FAZZ is completed almost half a year before the ZZ Gundam itself.

Although its performance is inferior to that of the completed Full Armor ZZ Gundam, the FAZZ boasts considerable fighting strength. It is equipped with numerous missile launchers, two backpack beam cannons of the same type used by the S Gundam, and a huge hyper mega cannon more powerful than any other mobile suit-carried weapon of its time. Its high firepower and heavy armor allow the FAZZ to function as a support mobile suit in genuine combat, and three of these prototypes are assigned to Taskforce Alpha in order to suppress the New Desides.

This FAZZ team sees combat several times during the first stage of the Pezun Rebellion. On February 29, U.C. 0088, FAZZ pilots Shin Crypt and John Grissom first exchange fire with New Desides mobile suits. The team provides fire support for the destruction of the power satellite SOL 7804 on March 1, protects the warships of the suppression fleet from enemy satellite missiles during the final assault on Pezun on March 7, and helps rescue the remnants of Taskforce Alpha's landing force after a failed attack on Ayers City on March 13. However, the team is wiped out in combat with the Gundam Mark V at the beginning of Operation Eagle Fall on March 17, with Shin Crypt the sole survivor.

Pilots: Shin Crypt, John Grissom, Robert Aldrin


FA-010B FULL ARMOR ZZ GUNDAM
The armored form of the MSZ-010 ZZ Gundam which is used to battle the Queen Mansa during the final stage of the first Neo Zeon conflict. The specifications listed in the 1/144 scale model kit released as part of the Gundam Sentinel series differ from the accepted specs of the FA-010S that appears in Mobile Suit Gundam ZZ. As these numbers correspond closely to those of the FA-010A FAZZ, they could perhaps be seen as reflecting the original plan for the Full Armor ZZ Gundam which the FAZZ was created to evaluate.


MSA-0011 S GUNDAM
The S Gundam, or "Superior Gundam," is a prototype transformable mobile suit developed by Anaheim Electronics under the codename Iota Gundam. It was developed at roughly the same time as the MSZ-010 ZZ Gundam and uses many of the same concepts, such as the core block system and the ability to separate into three parts. The highly modular design of the S Gundam, however, allows it to adapt to different missions using extra weapons and optional equipment. From the very beginning, this machine was developed as a complete weapons system based around the mobile suit and its core block.

This high performance machine is powered by four large generators installed in its shoulders and legs. The wing units on its shoulders and tail stabilator on its back can be used for AMBAC maneuvering. When the S Gundam separates into three parts, each part has its own cockpit and can function as an independent fighter craft. In mobile suit form, the cockpits of the other two machines are connected to the core block, and they can all be ejected together in case of emergency. This combined core block is even capable of atmospheric entry and limited flight.

The S Gundam is equipped with a quasi-psycommu system which allows even normal pilots to operate remote weapons such as the "incom" installed in its head. This incom is a wire-guided weapon whose beam gun can be fired three times before it must return to the mobile suit to recharge. The S Gundam's standard armament also includes beam cannons on its backpack and thighs. The thigh beam cannons can be replaced by a powerful beam smartgun and an energy supply support unit, which connect in front of the mobile suit when firing.

Despite its impressive capabilities, the Earth Federation Forces decide not to adopt the S Gundam, and only four prototype units are completed. During the Pezun Rebellion one prototype machine is assigned to Taskforce Alpha, the Federation Forces unit created to suppress the rebellion. This machine is also equipped with an experimental artificial intelligence system known as "ALICE," whose full capabilities remain unknown. Ensign Ryo Roots pilots the S Gundam throughout the Pezun Rebellion until it is destroyed during atmospheric entry on April 4, U.C. 0088.

Pilots: Ryo Roots, Shin Crypt, Tex West


MSA-0011[Bst] S GUNDAM (BOOSTER UNIT TYPE)
A high-speed assault version of the MSA-0011 S Gundam. In this form, the S Gundam is equipped with four of the enhanced backpack units used by the Ex-S Gundam. Two of these booster units are mounted on its back, and the other two are attached to an adapter unit that takes the place of the mobile suit's lower body, or B parts. Although it has no legs, the S Gundam can use its tail stabilator and shoulder wing units for AMBAC maneuvering, giving it the same kind of attitude control abilities as a humanoid mobile suit and making stable firing possible even at high speeds.

Its four booster units give this form of the S Gundam tremendous mobility. Even at full weight, it has a maximum acceleration of almost 10G, putting it in the same class as the mobile armors used by the Principality of Zeon and enabling the S Gundam to fly under its own power to the moon from low Earth orbit. However, this high performance puts a great strain on its pilot, and its operating time is limited by its relatively small propellant capacity.

This configuration of the S Gundam is used only once during the Pezun Rebellion. On March 1, U.C. 0088, pilot Ryo Roots uses this form to break through the defensive net around the asteroid base Pezun and destroy the power satellite SOL 7804, thus cutting off the power supply of the New Desides forces.

Pilot: Ryo Roots


MSA-0011[Bst] S GUNDAM PLAN 303E "DEEP STRIKER"
The modular design of the MSA-0011 S Gundam allows Anaheim Electronics to develop countless variation plans. Variations based on the standard S Gundam are classified as the 100 series, while those based on the [Ext] and [Bst] forms are classified as the 200 series and 300 series respectively. Most of these variations are never actually built or tested, and are ultimately just "paper plans." One such example is Plan 303E, also known as the "Deep Striker."

As its number suggests, this variation of the S Gundam is based on the booster-equipped [Bst] version. Its objective is to penetrate enemy territory at high speeds, and then use its immense firepower to destroy major targets such as bases and space fleets. The platform on its back carries a long-range disk radome and a huge mega particle cannon of the same type used by Argama- and Irish-class space warships. Its crew consists of a pilot and a radar operator, who are protected by two I-field generators similar to that of the Ex-S Gundam. The Deep Striker is also equipped with a beam smartgun, two improved beam cannons, an additional generator in its waist armor, and a multi-sensor pod that takes the place of its left arm and gives it enemy search capabilities comparable to those of an EWAC mobile suit.

Due to its heavy equipment, the Deep Striker has twice the weight of the original [Bst] version. Although the conformal packs attached to its leg booster units each include an extra thruster, as well as more energy supply connection points, the machine's total acceleration is reduced by about 30 percent. However, the attachment of extra propellant tanks gives it a far greater operating time, and these tanks can be discarded once empty in order to reduce the machine's dead weight.


MSA-0011[Ext] Ex-S GUNDAM
The MSA-0011 S Gundam was designed from the very beginning to support optional equipment such as boosters, heavy weapons, and extra armor. The Ex-S Gundam is a heavy equipment type created according to this plan. Where previous full armor systems were designed mainly for defense, the extra equipment of the Ex-S Gundam simultaneously protects the pilot, increases the mobile suit's firepower, and enhances its mobility. These new parts also enable the mobile suit to transform into a G-Cruiser form with extended cruising range. This form of the S Gundam is designated as the [Ext] version, which is short for "Extraordinary."

The Ex-S Gundam is equipped with eight new or replacement parts. The extra armor on its chest covers the main cockpit, reinforces the mobile suit's transformation mechanisms, and includes an I-field generator that can be activated for brief intervals to protect the pilot from enemy beam weapons. The extra front armor on its waist provides a new connection point for the beam smartgun so that it can be used without removing the thigh beam cannons. Its knee units contain wire-guided devices known as reflector incoms, which use an I-field to deflect the shots fired from the Ex-S Gundam's own beam weapons and strike enemy machines from unexpected angles. The extra parts on its legs contain propellant tanks and thrust enhancement systems that increase the output of the mobile suit's leg engines. Finally, the backpack of the original S Gundam is replaced by two booster units whose nuclear thermal rocket engines have more than ten times as much thrust, more than compensating for the added weight of its other equipment. These booster units also include large propellant tanks and movable frame mounts to which beam cannons can be attached.

The Ex-S Gundam makes its combat debut during the middle stage of the Pezun Rebellion. On March 13, U.C. 0088, S Gundam pilot Ryo Roots uses this form during the initial attempt to capture Ayers City. Although this operation ends in failure, the Federation Forces make a second attempt with the launch of Operation Eagle Fall on March 17, and Roots continues to use the Ex-S Gundam throughout the ensuing battle on the lunar surface. The fighting ends on March 28 when Roots defeats New Desides leader Brave Cod and his Gundam Mark V in close combat. This battle appears to be the final appearance of the Ex-S Gundam on the battlefield.

Pilot: Ryo Roots


MSA-0011[Ext] Ex-S GUNDAM (G-CRUISER FORM)
The mobile armor form of the Ex-S Gundam. This form is equipped with large propellant tanks to further extend its cruising range and operating time. These tanks are connected to the side jackets of the mobile suit's shoulder armor, and although they can be retained after transformation, they are often discarded once empty in order to reduce the mobile suit's dead weight. With these propellant tanks the G-Cruiser is theoretically capable of escaping Earth's atmosphere and reaching satellite orbit, and it can also descend to the lunar surface and then launch back into space under its own power. For this reason, S Gundam pilot Ryo Roots uses the Ex-S Gundam and its G-Cruiser form throughout the battle for Ayers City that takes place on the lunar surface.

Pilot: Ryo Roots


G-ATTACKER
An attack fighter formed from the upper body, or A parts, of the S Gundam. The G-Attacker has its own cockpit and is capable of independent flight. In addition to its two beam cannons, the G-Attacker can also be equipped with four vulcan guns in its nose, which serves as the S Gundam's tail stabilator. During the final stage of the Pezun Rebellion, when Taskforce Alpha is short of mobile suits, the S Gundam is separated into its component parts and former FAZZ pilot Shin Crypt is assigned to operate the G-Attacker.

Pilot: Shin Crypt


G-BOMBER
A fighter craft formed from the lower body, or B parts, of the S Gundam. Unlike the Core Base of the MSZ-010 ZZ Gundam, it has its own cockpit and is capable of independent flight. The G-Bomber can be equipped with two beam cannons or a beam smartgun, and its wings have four hardpoints for carrying missiles, giving it tremendous firepower. During the final stage of the Pezun Rebellion, when Taskforce Alpha is short of mobile suits, the S Gundam is separated into its component parts and former Zeta Plus pilot Tex West is assigned to operate the G-Bomber.

Pilot: Tex West


FXA-08GB G-CORE
A small aerospace fighter that serves as the core block of the S Gundam. During the One Year War, the prototype mobile suits developed by the Earth Federation Forces were equipped with core fighters of this type to ensure the safe recovery of test pilots, expensive computer equipment, and valuable test data. This core block system, however, was omitted from mass production machines for cost reasons. Many of the new machines developed after the end of the war were equipped with escape capsules, but these devices were relatively defenseless and were often unable to escape reactor explosions. As mobile suits became more complex and their computer systems more expensive, the core block system was reintroduced to ensure the survival of these vital parts.

Like the core fighter of the original RX-78 Gundam, the G-Core can function as a fighter craft, and it can fly in the atmosphere even with the cockpit units of the G-Attacker and G-Bomber attached. However, its armament is limited to four missile launchers. During the final battle of the Pezun Rebellion, the G-Core is used as an escape vehicle to carry Ryo Roots and his comrades safely through atmospheric entry.

Pilot: Ryo Roots


FF-08GB G-CORE (ATMOSPHERIC VERSION)
A variation of the G-Core exclusively for use within the atmosphere. Although its basic design is unchanged, the life support systems and mobile suit electronics have been removed, and secondary air intakes have been installed on top of the engines. A propellant drop tank can also be attached under the nose block. This version of the G-Core is used as a chaser aircraft during the development of the MSZ-006D Zeta Plus.


FXA-08GB-Bst CORE BOOSTER
Despite its high performance as an aerospace fighter, the small fuselage of the G-Core gives it very limited armament and propellant space. To address these problems, the booster units used by the Ex-S Gundam can be connected to the G-Core to form a Core Booster similar to the type introduced in the One Year War.

The standard version of the Core Booster can be used both within and outside the atmosphere. The utility space in the front half of the booster unit, which normally holds propellant tanks, is instead used for an adapter unit that includes landing skids and downward-pointing vertical wings. The main wings attached to the sides of the booster unit have a total of six hardpoints for missiles and optional equipment, and beam weapons can be installed on the movable frame mounts on top of the booster.

The main wings can be removed to create a version exclusively for space use. The space version can also be equipped with extended propellant tanks, enabling the Core Booster to carry out longer missions. This last version was developed mainly for attacks on the Axis asteroid far outside Earth orbit.


FF-08WR WIVERN
A Federation Forces aerospace fighter designed for use at high altitudes and in low Earth orbit. The Wivern's delta-wing form is ideal for hypersonic flight, and because it resembles the wave rider form of the Zeta Plus series this fighter is often used as a trainer aircraft for transformable mobile suit pilots.

The Wivern is powered by hybrid engines that can switch from turbofan to rocket mode at high altitudes. Because these engines consume a great deal of fuel in rocket mode, it can be equipped with external fuel tanks. Its movable tail stabilator allows the Wivern to perform AMBAC maneuvering like a mobile suit, and its nose is based on that of the Core Fighter series, further increasing its suitability as a transformable mobile suit trainer.

Pilot: Ryo Roots


RGM-86R NOUVEL GM III
This machine is a variant of the mass production type RGM-86R GM III that appears during the first Neo Zeon Conflict. While the standard GM III was created by upgrading existing GM II units, the Nouvel GM III is a newly produced machine with higher generator output and a different head design. Its new head contains more vulcan gun ammunition and enhanced sensors, and extra ducts are installed in its chest to support the new generator. Like the standard GM III, this type can be equipped with missile launchers on its waist and shoulders, making it an excellent support mobile suit.

Although the GM III is best known as a Karaba mobile suit, it is used by the AEUG and the regular Federation Forces as well. With the end of the Gryps Conflict, the AEUG halts production of the Nemo and adopts the Nouvel GM III as its new mass production machine. The Nouvel GM III also serves as a main mobile suit for both sides during the Pezun Rebellion, and large numbers of these machines are deployed by the Federation Forces Home Fleet and the rebellious Aeno Fleet during the battle for Ayers City.


RMS-154 BARZAM (REFINED TYPE)
A variant of the mass production type RMS-154 Barzam introduced during the middle stages of the Gryps Conflict. The Barzam was developed using the RX-178 Gundam Mark II as a base, and is designed for compatibility with the weapons and options used by other Federation Forces mobile suits. As many former Zeon engineers participated in its development, the final design incorporates a mono-eye and other trademarks of Zeon mobile suits, and shows little trace of its Federation ancestry. The appearance of this refined type makes the relationship between the Barzam and the Gundam Mark II more apparent.

Although the Barzam is best known as a Titans mobile suit, it is also used by regular Federation Forces units such as those stationed at the asteroid base Pezun. Upon the outbreak of the Pezun Rebellion on January 25, U.C. 0088, the Pezun garrison uses the Barzam Refined Type in combat against the rebellious instructor corps who go on to declare themselves the New Desides.


ARGAMA CLASS SPACE ASSAULT CRUISER PEGASUS III
The second space assault cruiser of the Argama class, which serves as the flagship of Taskforce Alpha. The rotating residence blocks of the original Argama are fixed in place, and the radar antennas on the sides of the bridge are replaced with new ones that resemble those of the Pegasus class used during the One Year War. Otherwise, the Pegasus III is essentially unchanged from the original Argama.

The Pegasus III is commanded by the young captain Eton Heathrow. On February 25, U.C. 0088, the Pegasus III and the four other space cruisers of Taskforce Alpha are launched from the Baikonur space base to suppress the New Desides. It continues fighting throughout the rest of the Pezun Rebellion, and is badly damaged by the mobile armor Z'od-iacok during a final battle in Earth orbit on April 4.

Captain: Eton Heathrow


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 Post Posted: Wed Jan 16, 2008 9:46 am 
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Location: Miami, FL
toysdream wrote:
It's hard to believe that, in the twenty years that have elapsed since the debut of Gundam Sentinel, nobody's ever gotten around to writing up proper profiles for its mobile suits. Well, that day has come at last!


Thanks, Mark! For years, this has always been a blank spot in our Gundam coverage, and although some attempts at Sentinel profiles were made a few years ago, nothing came to fruition. Looking forward to the rest of these, as well as any possible corrections.

EDIT: How do things go as far as mechanical designer credits on Sentinel? Was it soley Katoki, or where there other designers involved as well?

_________________
"What did catch my eye, however, was a podcast named Gundamn!. At first I thought it was a podcast about firearms and [rednecks] discussing their collection, but after looking at the episode titles I was sold." - Xhavalor

PSN: amuromsz006
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 Post Posted: Wed Jan 16, 2008 6:15 pm 
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AEUG Slapping Boy

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Mika Akitaka did a few designs, if I remember correctly...I think he might have designed the Sentinel version of the Gaza-C.

Also, the image of the Queenbee is in the Daggerfish's profile, and vice-versa.


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 Post Posted: Wed Jan 16, 2008 6:43 pm 
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Master of Mecha

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Zeis wrote:
Mika Akitaka did a few designs, if I remember correctly...I think he might have designed the Sentinel version of the Gaza-C.

That's right. He also designed the Gundam Mark V and the Full Armor ZZ Gundam on which Katoki's FAZZ was based. Given the minor changes made to the FAZZ, Katoki's contribution there might best be considered "cleanup."

A couple of other courtesy credits: The original Zeta Plus A1 type was co-designed by Katoki and Masahiko Asano. The original GM III was co-designed by Katoki and Yoshinori Sayama. In both cases, the Sentinel design could be considered "cleanup" by Katoki, or you could just list both contributors and leave it at that.

As far as I know, everything else is a Katoki design.

Quote:
Also, the image of the Queenbee is in the Daggerfish's profile, and vice-versa.

I think that's been pointed out a few times already; this might be a good time to fix it. Sadly, since I don't have the February 1990 issue of Model Graphix in which these appeared, I can't provide profile text for them.

-- Mark


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 Post Posted: Thu Jan 17, 2008 8:18 am 
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Cardboard Leo Ace

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Why is it that all this good information that you post here never made it into that Animerica Gundam Official Guide? I remember being really excited when I heard that you were working on this and was expecting a ton of info about Gaia Gear, Light of Hathaway, Double Fake etc. but instead found the book mainly (between pages 17 and 100) had info that could be found from watching the various series. Was this due to the question of canon, time constraints, or was it so the book would be more accessible to Gundam newbies? I did however enjoy the Import Model Archives section going over the history of the various kit lines. I would love to see a second Official Guide which would cover all the great secondary source material that Gundam fans can't find anywhere else, especially Sentinel and have at least a few illustrations from you.


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 Post Posted: Thu Jan 17, 2008 5:35 pm 
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Master of Mecha

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Okay, now for corrections to specs and whatnot. There are quite a lot of these, so I'll skip the bad guys for the time being.

Note that a lot of these comments are redundant. All the Zeta Plus and S Gundam variants should be classified as either a "prototype transformable mobile suit" or a "mass production transformable mobile suit"; they all have "thigh beam cannons" rather than "large beam cannons"; a bunch of Zeta Plus variants have copy-and-pasted thrust and vernier specs that technically should be unknown.

As for the "first deployment" dates, a lot of these are simply unknown as well. With the exception of the Zeta Plus A1, the FAZZ, and the various S Gundam configurations, we simply don't know whether they were deployed in 0087 or 0088 and so this info should be removed.


FA-010A: Type-wise, the FAZZ is variously described as either a "prototype mobile suit" or a "full armor test type mobile suit." It was never used by the AEUG.

I'd suggest removing the "no armor" picture. Although Katoki drew an armorless version for the Gundam Fix Figuration toy, this technically doesn't exist since the armor is non-removable. (And anyway, it's GFF line art so it belongs in a different section.)

The high mega cannons should be removed from the armament listings (they're both dummies); the backpack beam cannons don't work as beam sabers and can't be hand-carried.


MSA-007E: Type-wise, it's an "early warning and control mobile suit."


MSA-0011: Type-wise, simply a "prototype transformable mobile suit." Note that it only has two 24,700 kg backpack thrusters (so the acceleration should be recalculated).

The "large beam cannons" should be "thigh beam cannons," and the beam sabers are stored in the knees rather than the backpack.

You could probably remove the pictures of the G-Core et al since they now have their own profiles, but it occurs to me that these components' profiles should be linked somehow from the S Gundam profile.


MSA-0011[Bst]: Technically still just a "prototype transformable mobile suit." More formally, I guess you could call it a "prototype transformable mobile suit, high-speed high-mobility attack type."

This form has no beam sabers.


Deep Striker: Likewise, a "prototype transformable mobile suit, high-speed high-mobility attack type."

Under "equipment," the large disk radome and the multi-sensor are two different items (one is on its back, the other replaces its left arm).

The "3 x beam gun" should be removed from the armament listings, the output of the warship cannon is unknown, and the output of the beam smartgun should be at least 56 MW.


MSA-0011[Ext]: Type-wise, a "prototype transformable mobile suit, heavy equipment type."

It has four backpack beam cannons, the "large beam cannons" should be "thigh beam cannons," and the beam sabers are stored in the knees rather than the backpack.

I might also give the G-Cruiser form its own profile, since it's a different configuration with extra parts rather than a simple transformation mode. But your mileage may vary.


MSZ-006A1: Type-wise, a "mass production transformable mobile suit," not "high-performance." The two "beam cannons" should be "thigh beam cannons" as with the S Gundam and Ex-S.

The number of verniers is, so far as I'm aware, unknown. The weapon power outputs were published in Gundam Wars II but have most likely been overridden by the higher figures in Gundam Sentinel. I'd omit all the power outputs just in case.


MSZ-006A1B: This should be "AIB" with a letter rather than a number. Type-wise, I suppose it's a "prototype transformable mobile suit." Its armament includes thigh beam cannons, and although it was presumably commissioned by Karaba it's not clear who uses it.


MSZ-006A2: Type-wise, presumably a "prototype transformable mobile suit." Probably used only by Karaba. As with the A1 type verniers are unknown, it has "thigh beam cannons," and I'd suggest removing all weapon power outputs.


MSZ-006A3: Type-wise, presumably a "prototype transformable mobile suit." Commissioned and used only by Karaba. Thrust, verniers, sensor range, and weapon power outputs are unknown. Has "thigh beam cannons."


MSZ-006B: I'd classify this as a "trainer type transformable mobile suit" or whichever. Thrust, verniers, sensor range, and weapon power outputs are unknown. Has "thigh beam cannons."


MSZ-006BN: Type-wise, presumably a "prototype transformable mobile suit." Has "thigh beam cannons." No idea who used it.


MSZ-006C1: Type-wise, a "mass production transformable mobile suit," not "high-performance." Never used by the AEUG as far as I know. The two "beam cannons" should be "thigh beam cannons" as with the S Gundam and Ex-S.


MSZ-006C1[Bst]: By analogy to the S Gundam's booster-equipped versions, a "prototype transformable mobile suit, high-speed high-mobility attack type." No idea who used it, but the markings say "Karaba Air Force."

Its power output is unknown (it loses the Zeta Plus leg reactors and gains extra ones in the boosters).

Armament consists of beam smartgun (50 MW), beam smartgun (56 MW), backpack beam cannon (12 MW) x 4, thigh beam cannon (14 MW) x 2, head vulcan gun x 2, knee crusher x 2.


MSZ-006C4: Type-wise, a "mass production transformable mobile suit." Never used by the AEUG as far as I know.

In wave rider form, maximum wingspan is 19.58 meters. I'd suggest "flight sub unit beam cannon" for the weapons listings.


MSZ-006D: Type-wise, a "mass production transformable mobile suit." Has "thigh beam cannons."


MSZ-006Proto: From the writeup in Gundam Wars III, I'm not sure if this is supposed to be the Zeta Gundam itself or a test version. I can write up a profile just in case, but this should have a disclaimer like that of the AIB and BN types to note that it's not a real Sentinel design.


MSZ-006R: Type-wise, a "prototype transformable mobile suit." Has "thigh beam cannons."


RGM-86R: A "general-purpose mass production mobile suit." The specs in Gundam Wars III specify its overall height and base weight to two decimal places (18.60 meters and 42.30 tons respectively).


RMS-154: A "general-purpose mass production mobile suit." The specs in Gundam Wars III specify its overall height and base weight to two decimal places (24.20 meters and 40.10 tons respectively).


Pegasus III: The specs listed are obsolete. Same goes for the regular Argama profile, too. The EX Model Argama box reports them as follows: Overall length 341.7 meters, overall width 124.1 meters, height 76.5 meters (in assault mode), mobile suit capacity 8(12). Obviously the Pegasus III has a different width, and possibly height as well.


FF-08GB: There's no guarantee that its specs will exactly match those of the regular G-Core.


Wivern: Model number should be "FF-08WR".


FF-X7[Bst]: I'm tempted to suggest this get filed under Sentinel 0079, but whichever. :-)


FXA-08GB[Bst]: I'd suggest simply "movable frame mount" for the equipment listing. Note that the profile text covers the "extended" version as well, so you could just merge all three versions into a single profile as the MS Encyclopedia does.


G-Bomber: It can carry either two thigh beam cannons or a beam smartgun, not both. Its overall length is 25.49 meters with beam cannons or 32.98 meters with beam smartgun.


MSA-014: The Sigma Gundam is a Hobby Japan design, not a Sentinel one. Technically it's not even confirmed whether the machine mentioned in the Sentinel chart is even the same thing as Hobby Japan's creation.


RX-90: The image in the profile is just fan art.


-- Mark


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 Post Posted: Thu Jan 17, 2008 7:09 pm 
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Bald Wizard
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Thanks for the corrections. I'd meant to go back and remove some of those pasted specs, but after awhile I had all these Zeta Pluses on the brains and put it down for the night, never to come back to it.

_________________
"What did catch my eye, however, was a podcast named Gundamn!. At first I thought it was a podcast about firearms and [rednecks] discussing their collection, but after looking at the episode titles I was sold." - Xhavalor

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 Post Posted: Fri Jan 18, 2008 12:53 am 
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AEUG Slapping Boy

Joined: Sat Sep 30, 2006 12:09 am
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This might come in handy to someone...

http://i4.photobucket.com/albums/y112/z ... 3768-1.jpg

http://i4.photobucket.com/albums/y112/z ... 857277.jpg

Got them off 2chan a long time ago.


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 Post Posted: Fri Jan 18, 2008 1:11 am 
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Master of Mecha

Joined: Mon Mar 06, 2006 12:24 pm
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Location: San Francisco, CA
Zeis wrote:
This might come in handy to someone...

http://i4.photobucket.com/albums/y112/z ... 3768-1.jpg

http://i4.photobucket.com/albums/y112/z ... 857277.jpg

Got them off 2chan a long time ago.

Thanks! These are a little light on useful text info, but they're certainly better than nothing. If anyone has any other scans from the Wivern variations feature, I'd love to see them. :-)

-- Mark


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 Post Posted: Fri Jan 18, 2008 2:21 am 
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Monster of the Week
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Not sure how useful these are but...

http://img340.imageshack.us/img340/4601 ... 556na7.jpg

http://img257.imageshack.us/img257/1636 ... 067fk4.jpg

http://img522.imageshack.us/img522/3161 ... 916kj2.jpg


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 Post Posted: Wed Jan 30, 2008 4:31 pm 
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Master of Mecha

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Here are the rest of the profiles, this time covering all the bad guys as well as the spurious "prototype Zeta." Sadly, it doesn't look like anyone has the key pages from the Wivern variations feature, so I can't complete writeups for these machines.


MSZ-006 PROTO ZETA
Before the outbreak of the Gryps Conflict, the AEUG resistance group commissions Anaheim Electronics to develop high-performance mobile suits for use in a military confrontation with the Titans. Anaheim responds with several proposals, including a plan for a transformable mobile suit which can change into a wave rider form. The plan is eventually put into motion under the name "Project Zeta," and testing of this experimental machine begins just after the Jaburo landing operation.

Note: Although a model of this Zeta Gundam variant is featured in Gundam Wars III, it was designed by the modeler rather than the Gundam Sentinel staff. Thus it should perhaps be considered an original Model Graphix creation. The model represents only the wave rider form, and it unknown whether this machine is transformable or how it relates to the MSZ-006X Prototype Zeta Gundam from the Z-MSV series.


ORX-013 GUNDAM MARK V
A prototype mobile suit developed by the Augusta Newtype Research Institute as a smaller, simpler version of the MRX-009 Psyco Gundam. While the Psyco Gundam could only be operated by Newtypes and enhanced humans, the Gundam Mark V is equipped with a newly developed quasi-psycommu system, which allows even normal pilots to control remote weapons such as the two wire-guided "incoms" stored in its backpack. The performance of the mobile suit itself is also very high, and it carries a shield booster similar to that used by the Gundam TR-1 Hazel series, which can be attached to its back as an additional thruster. In addition to its incoms and handheld beam rifle, the Gundam Mark V is armed with two backpack beam cannons that double as beam sabers, and optional missile pods can be attached to its shoulders.

Although the Gundam Mark V is initially commissioned by the Titans, the political situation shifts in favor of the AEUG during its development process, and the project is taken over by the regular Federation Forces. Three prototype units are eventually completed, but as the Gryps Conflict comes to an end the Gundam Mark V has yet to enter combat. One unit is placed in storage at the relay station Penta, and another is reportedly given to the Axis forces, who later use it as the basis for the AMX-014 Doven Wolf.

During the Pezun Rebellion, the prototype unit stored at Penta is reassigned to Admiral Brian Aeno's fleet in order to help suppress the New Desides. Due to Aeno's defection this prototype ends up in the hands of the rebels instead, and New Desides leader Brave Cod uses this machine throughout the battle for Ayers City, destroying more than twenty Federation Forces mobile suits and wiping out Taskforce Alpha's FAZZ team. Brave Cod's Gundam Mark V is ultimately defeated by Ryo Roots and the Ex-S Gundam on March 28, U.C. 0088.

Pilot: Brave Cod


RMS-141 XEKU EINS (TYPE 1 ARMAMENT)
A general-purpose mass production type mobile suit developed at Pezun, an asteroid base which once belonged to the Principality of Zeon. After the end of the One Year War, mobile suit research continues at Pezun under the supervision of the Earth Federation. In U.C. 0085, the Federation Forces establish an instructor corps at Pezun to develop new mobile suit tactics and piloting techniques, providing an additional source of development data. The end result of this research is the Xeku Eins, the first machine in an experimental "X series."

The design of the Xeku Eins is based on reliable, proven technology, and despite its good overall performance the mobile suit itself has few distinguishing features. However, its sturdy frame and high generator output allow it to carry a large weapons payload, and the multipurpose latch and mount system built into its shoulders allows the Xeku Eins to carry a wide variety of optional equipment. As a result, this general-purpose mobile suit can reproduce the abilities of many different specialized machines. The capabilities of the Xeku Eins are highly regarded by the pilots of the instructor corps, and with the outbreak of the Pezun Rebellion it becomes the main mobile suit of the New Desides.

This Type 1 armament represents the most basic configuration of the Xeku Eins. Its main weapon is a beam rifle with an attached grenade launcher, and the movable frame mounts on its shoulders are used for landing devices and propellant tanks. This configuration is used by the pilots of the New Desides when they land their mobile suits on the lunar surface on March 13, U.C. 0088.

Pilots: Josh Offshore, etc


RMS-141 XEKU EINS (TYPE 2 ARMAMENT)
A long-range attack version of the RMS-141 Xeku Eins. This configuration is armed with a long-range beam smartgun and carries a disk radome on its left shoulder. As with the Type 3 armament, a shield can be attached to one or both shoulders. This version of the Xeku Eins is used in the first encounter between the New Desides and Taskforce Alpha on February 29, U.C. 0088.

Pilots: Josh Offshore, etc


RMS-141 XEKU EINS (TYPE 3 ARMAMENT)
A heavy attack version of the RMS-141 Xeku Eins. Originally intended for attacking and defending space fortresses, this type is armed mainly with projectile weapons. Its main weapon is a large 120mm machine gun with a rate of fire of 360-540 rounds per minute, and it carries roughly 6000 rounds of ammunition in each of the huge drum magazines attached to its shoulders. The mobile suit is also equipped with a pair of shields that connect to the movable frame mounts in its shoulders, and these shields in turn provide beam saber racks and latches for optional equipment such as clay bazookas, bazooka magazines, and smoke dischargers.

This is effectively the standard configuration of the Xeku Eins. The pilots of the instructor corps use this version to wipe out the regular Federation Forces mobile suits stationed at Pezun, and after declaring themselves the New Desides, they continue using it throughout the Pezun Rebellion.

Pilots: Josh Offshore, Tosh Cray, etc


RMS-142 XEKU ZWEI
This prototype mobile suit is the second machine of the Xeku series developed at the asteroid base Pezun. Designed for both heavy armament and high mobility, the Xeku Zwei is equipped with huge thruster blocks and powerful boosters, making it highly maneuverable despite its large size and tremendous weight.

The multipurpose latch and mount system on the shoulders of the Xeku Zwei gives it twice the carrying capacity of the Xeku Eins, and additional hardpoints and storage racks are distributed across its body. The mobile suit is also equipped with a total of four rudimentary sub arms to hold and support all its extra weapons. Its standard equipment includes the long-range beam smartgun and disk radome of the Xeku Eins Type 2 armament, as well as three missile pods in its front skirt armor. A heavy machine gun and six large rocket launchers are stored on its back.

Although the Xeku Zwei has great firepower and high performance, its development is halted by the destruction of Pezun during the Pezun Rebellion. The rebel New Desides bring three prototype units with them to Ayers City, and these surviving machines are deployed in the final battle against the mobile suits of Taskforce Alpha on April 4, U.C. 0088.

Note: Unlike the mobile armor Z'od-iacok, the Xeku Zwei appears in both the original serial published in Model Graphix and the revised version published in Gundam Wars III.

Pilots: Josh Offshore, Tosh Cray, Franz, Kirschner


AMX-007 (MMT-3) GAZA E
This transformable mobile suit is part of the Gaza series developed by the Zeon remnants based at the asteroid Axis. After the completion of the AMX-003 Gaza C, the Axis forces begin developing new machines with higher performance and more specialized capabilities. The Gaza E is developed simultaneously with the AMX-008 Ga Zowmn, but where the Ga Zowmn is designed for higher fighting strength in mobile suit form, the Gaza E emphasizes cruising performance in mobile armor form. The mobile armor form of the Gaza E can even fly in atmosphere while carrying another mobile suit on its back, thus functioning as a sub flight system along the lines of the Base Jabber or the Dodai series.

Because the Gaza E is designed to operate mainly in mobile armor form, its handheld armament is limited to a projectile-firing bazooka. The large binders on its shoulders are equipped with missile pods and powerful beam cannons, giving it high firepower in both mobile suit and mobile armor forms.

Due to its relatively high cost, which is twice that of a Gaza C, the Gaza E is produced only in limited numbers. A handful of these machines are deployed by the space battleship Gwaley to protect the New Desides as they escape from Ayers City on March 28, U.C. 0088. There are also reports that at least one Gaza E is present aboard the space battleship Gwadan during the final stages of the Gryps Conflict.


AMA-100 Z'OD-IACOK
A prototype mobile armor developed by the Zeon remnants based at the asteroid Axis. This enormous machine is intended to serve as a space supremacy weapon, seizing control of the orbital airspace during Earth landing operations. Its unusual shape enables the Z'od-iacok to change its orbital vector and maneuver in the upper layers of the atmosphere using aerodynamic braking.

The body of the Z'od-iacok splits in half to reveal a pair of immensely powerful mega particle cannons, whose beams are focused and directed by I-field generators installed in the forward section of the mobile armor. However, sustained firing of these cannons can overload the machine's energy CAP and cooling systems, a flaw that leads the Axis forces to abandon the Z'od-iacok in its prototype stage. Although there are plans to install a psycommu system and an arsenal of remote "bit" weapons, the development project is halted before these features can be implemented.

During the Pezun Rebellion, the Axis forces donate the prototype Z'od-iacok to the New Desides, who use this machine during their final battle against Taskforce Alpha on April 4, U.C. 0088. After shooting down Stole Mannings's Nero Trainer Type and damaging the space cruiser Pegasus III, the New Desides pilots separate the Z'od-iacok into two Zoon units so that they can engage the enemy mobile suits in close combat.

Note: The Z'od-iacok does not appear in the original serial published in Model Graphix, and is introduced only in the revised version published in Gundam Wars III. For this reason it was omitted from Entertainment Bible 3, which was published before Gundam Wars III, and although it has appeared in video games it has never been featured in the MS Encylopedia series.

Pilots: Tosh Cray, Fast Side


ZOON
The AMA-100 Z'od-iacok can separate into two independent mobile armors, which are referred to as Zoon I and Zoon II. Like the completed Z'od-iacok, these machines can maneuver in the upper layers of the atmosphere using aerodynamic braking, and each Zoon is armed with a powerful mega particle cannon.

For close combat situations, the Zoon can transform from its streamlined cruising form into a "fighting form" with crude arms and legs. Its arms terminate in wired beam claws controlled via a quasi-psycommu system, and these claws can function as beam cannons or beam sabers depending on the situation.

During the final battle of the Pezun Rebellion on April 4, U.C. 0088, the New Desides pilots use the separated Zoon units to battle the mobile suits of Taskforce Alpha. Fast Side's Zoon II is destroyed when its mega particle cannon overloads, and Tosh Cray abandons the Zoon I after setting it on a collision course to the Earth Federation capital in Dakar. However, the falling Zoon I is destroyed by the MSA-0011 S Gundam as it enters the atmosphere.

Note: Although each Zoon supposedly has six small beam cannons and six beam sabers, it's not clear whether these are installed in the "fingers" of the wired beam claws or elsewhere in the machine. The images in Gundam Wars III and the animation in the G Generation games show beams emitted only from the central barrel of the beam claw.

Pilots: Tosh Cray, Fast Side


And now, a few profile corrections for these machines...


MSZ-006 Proto Zeta: Note that this is supposed to be a prototype of the original Zeta Gundam, not of the Zeta Plus.


ORX-013 Gundam Mark V: Technically, this machine starts out as a Federation Forces unit and is then transferred to the New Desides after Aeno's defection. It's normally classified as a "prototype quasi-psycommu mobile suit."

Note that the backpack beam cannons also function as beam sabers - this is one of those combination weapons like those of the Zeta Gundam, ZZ Gundam, Qubeley, et cetera. It can also carry at least four optional missile pods.


ORX-013 G-V: This machine belongs under the Model Graphix/Gundam Wars section. The Gundam Mark V essentially replaces it as far as Sentinel continuity is concerned.


RMS-141 Xeku Eins Type 2 Armament: This type can have either one or two shields, and thus 2-4 beam sabers.


RMS-141 Xeku Eins Type 3 Armament: See the profile text for the caliber of the machine gun and a revised figure for its ammo capacity (as per the HG-UC kit manual).


RMS-142 Xeku Zwei: Likewise for the machine gun and ammo capacity of this machine. I've also compiled a complete list of pilots.


Columbus Kai: This version of the Columbus has been reclassified as an "assault landing ship" (just like the White Base). It can supposedly carry as many as 36 mobile suits.


AMA-100 Z'od-aicok: As per the list above, I'd suggest giving the separated Zoon its own profile page.


Okay, I think that's it for Sentinel! Next up is Double-Fake...

-- Mark


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 Post Posted: Wed Jan 30, 2008 10:03 pm 
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AEUG Slapping Boy

Joined: Sat Sep 30, 2006 12:09 am
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How come the lineart for the Sentinel version of the Gaza-C was removed? Seems like it'd be good to include it...


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 Post Posted: Wed Jan 30, 2008 10:15 pm 
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Bald Wizard
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Zeis wrote:
How come the lineart for the Sentinel version of the Gaza-C was removed? Seems like it'd be good to include it...


I decided to trash it for the moment since it was old and not of the best quality. If I find something better in the future, I'll add it back in.

_________________
"What did catch my eye, however, was a podcast named Gundamn!. At first I thought it was a podcast about firearms and [rednecks] discussing their collection, but after looking at the episode titles I was sold." - Xhavalor

PSN: amuromsz006
3DS: 1177-6671-6035


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 Post Posted: Thu Jan 31, 2008 1:31 am 
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Newtype Emo Guy
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Here we go-
http://www.recognizer.net/mahq/sentinel ... -gazac.jpg
http://www.recognizer.net/mahq/sentinel ... zac-ma.jpg

300 dpi-
http://www.recognizer.net/mahq/sentinel ... -gazac.png
http://www.recognizer.net/mahq/sentinel ... c-back.png
http://www.recognizer.net/mahq/sentinel ... zac-ma.png

Whose signature is this? Kobayashi?
http://www.recognizer.net/mahq/sentinel ... nature.gif
Usually he includes his full last name in Roman letters, though he does often sign his name in a right-angle or partial square, and once in a while uses only a monogram...

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-Paul Segal


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 Post Posted: Fri Feb 01, 2008 3:57 am 
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Creepy Bishonen

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Sure, but Kobayashi's monogram is different.
This is Mika Akitaka's signature.


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 Post Posted: Fri Feb 01, 2008 12:48 pm 
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Newtype Emo Guy
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bilbros wrote:
Sure, but Kobayashi's monogram is different.
This is Mika Akitaka's signature.


Aha! Thanks. That makes sense, then, since Akitaka did the Mk.V and all.

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 Post Posted: Fri Feb 01, 2008 10:24 pm 
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AEUG Slapping Boy

Joined: Sat Sep 30, 2006 12:09 am
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It might be a good idea to add a note or a mention in the Dooben-Wolf's profile about how it's related to the Mark V...


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