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 Post subject: Super Robot Wars Mk 2
 Post Posted: Sat Jul 21, 2007 5:09 pm 
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Since the old thread got so large and unwieldy, I decided to create a new one. I won't delete the old one because there's still so much information there and I might have missed something. I previously mentioned the SRW project being divided into three phases. We're still near the end of the first phase, which is getting all sections up. From the currently released games, here's what we still need specs/lineart/factional listings for:

SRW 64
SRW GC
SRW XO
Real Robot Battle Line
Real Robot Final Attack
Real Robot Regiment

Once that's done, we'll go into phase 2, which will cover lineart/spec fill ins, as well as error corrections. After that is phase 3, which is the detailed mechanical profiles. Also, I think this had been brought up before, but was any decision ever reached on including ACE? Do the mecha that appear in those games count as Banpresto originals and have any connection at all to SRW?

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 Post Posted: Sat Jul 21, 2007 5:40 pm 
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They count as Banpresto originals, but have no connection to the SRW series of games.
I've never seen or heard of them getting the SD treatment for example. In fact the only connection to SRW that ACE has is that in the first game you have the option of using the Gespenst Mk. II M. Otherwise ACE is totally unrelated to SRW. It gathers a large group of mecha like SRW, but they are all in their original proportions and are almost all real type machines.
At least that's my understanding of things, but I could be wrong.
If we do include a section for it, I recommend doing the same as with the non OG SRW games and only have the ACE original units listed here.

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 Post Posted: Sat Jul 21, 2007 7:13 pm 
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Einst Glied and Einst Knochen are listed in the OGs section. They shouldn't as all the Einst (minus Licheit) are not mecha, they're monsters.

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 Post Posted: Sat Jul 21, 2007 8:32 pm 
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For lineart, I do have a submission, I beleive is the Soul Lancer Storm

The two Alliences for GC are:

Saijou Heavy Industries
Gadi Sword

Also, how would the pilot listing work? Since both charecters can be either male or female, I'm guessing they'll be listed in just the charecter's name

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 Post Posted: Sat Jul 21, 2007 9:05 pm 
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Wingnut wrote:
They count as Banpresto originals, but have no connection to the SRW series of games.
I've never seen or heard of them getting the SD treatment for example. In fact the only connection to SRW that ACE has is that in the first game you have the option of using the Gespenst Mk. II M. Otherwise ACE is totally unrelated to SRW. It gathers a large group of mecha like SRW, but they are all in their original proportions and are almost all real type machines.
At least that's my understanding of things, but I could be wrong.
If we do include a section for it, I recommend doing the same as with the non OG SRW games and only have the ACE original units listed here.


You pretty much got ACE right; it can be looked at as the action counterpart to SRW, but focusing almost exclusively on Reals, presumably because they're easier to balance. Of course, this all sort of goes out the window with the inclusion of King Gainer and Shin Getter Robo in game 3...

And while the Gespenst Mk-II M is present in the first game, its only real purpose is to give the player something to use before they get the famous mecha at the end of Stage 3. The game does feature original enemy mecha, but they really don't get any form of detail or expansion, and abruptly show up in the second game with no explanation (the two games are unrelated, as the original game's plot would preclude pretty much anything from the sequel from happening).

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 Post Posted: Sun Jul 22, 2007 11:07 am 
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Personally, I don't think we should have ACE or even the Real Robot series sections. Our mecha section is for Super Robot Wars, not Banpresto Originals. That's just my opinion though.

On another note, The Shirogane, Hiryu Kai and Granzon can be added to the Record of ATX section under the EFA, EFA and DC respectively.

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 Post subject:
 Post Posted: Mon Jul 23, 2007 4:54 am 
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I may hestitate for include RR series if it isn't for Battle Line game. Which is pretty much a SRW clone with some element similar to LoE like Zone of Control. Of cause, ZoC and even Spirit Command do utilize in game from other company, but I still think RR series is mere spin-off.

Well, here are mech from Battle Line, images need to clean-up. I don't known about faction though.

[url=http://img.photobucket.com/albums/v629/Kuruni/Store/choir-demonic.jpg]Choir Demonic (Musica Faeden's color)
[/url]
Choir Boost
Choir Cannon
Carion Granada

Other original mech are...
- Carion Infinite
- Choir Armed
- Choir Evolution
- Choir Fighter
- Choir Hi Boost
- Juggernaut
- R-1

As far as I known, they're call SMAP, Super Maneuver Armed Puppet (this exclude R-1, obviously).

On side note, Mironga and Bartoll are classified as Global Expanded Stamp out Tactics works ALTogether, or GESTALT.

Bit of update, but here are overlooked profiles from old thread :wink: .

AS-04 Soleares
Unit type: Assault Scouter
Height: 17.6 Meters
Weight: 39.2 Tons
Special equipment: Prism Phantom
Armaments: Sol Razor/Sol Fencer x 2, stealth boomerang, Gatling gun x 4
Pilot: Selena Recital

AS-04R Alegrias
Unit type: Assault Scouter
Height: 18.8 Meters
Weight: 52.7 Tons
Special equipment: Prism Phantom, twin Tesla Drive
Armaments: Sol Razor/Sol Fencer x 2, Gatling gun x 4, Servant Slugger (Gatling gun x 1) x 2
Pilot: Selena Recital

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 Post subject:
 Post Posted: Mon Jul 23, 2007 11:47 am 
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Destiny_Gundam wrote:
Personally, I don't think we should have ACE or even the Real Robot series sections. Our mecha section is for Super Robot Wars, not Banpresto Originals. That's just my opinion though.


I think the Gundam section's inclusion of G-Saviour and Gaia Gear, which are not "Gundam" series but relevant to the history of Gundam and the continuity of mechanical designs, sets a precedent which says that other Banpresto series which are clearly related to SRW should be included in the SRW section. There are relatively few games and original mecha to cover compared to SRW, and I think it would be relevant, useful, and make the site a more authoritative resource.

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 Post subject:
 Post Posted: Mon Jul 23, 2007 12:01 pm 
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Both of those are considered Gundam "series" They both fall into the catagory of an alternate version of the UC timeline. They are not the same as the issue with the other non SRW Banpresto games.

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 Post subject:
 Post Posted: Mon Jul 23, 2007 12:41 pm 
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The arguement I'd raise is the fact that there is no Super Robot Wars listing in the Gundam section, Macross section, etc. Just because a game uses some mecha from another series, doesn't mean they're related. Sure, ACE has the Gespenst and Real Robot series has the R-1, but they still aren't Super Robot Wars games.

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 Post subject:
 Post Posted: Mon Jul 23, 2007 7:59 pm 
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But that's not really the same thing. For one thing Banpresto did the Real Robot games and published the ACE games. MAHQ could have the Gundam games in that and about a billion other Gundam games that have been created over the past 25ish years. I think it's just way too much work for him if we did individual SRW for Gundam. For example look at games like G Generation F it doesn't have a full mecha listing for that reason.

Personally though I think it depends on the games I say no to ACE since Banpresto only published the games and since From Software created them. Real Robot is probably a yes but I haven't played any Real Robot games so can't say for sure either way.


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 Post subject:
 Post Posted: Mon Jul 23, 2007 8:11 pm 
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I'd agree if the mecha section was for Banpresto games, but it's not, it's for Super Robot Wars.

While I don't mind either way, this is just my opinion.

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 Post subject:
 Post Posted: Mon Jul 23, 2007 8:13 pm 
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I wasn't that big on the possibility of ACE, and it seems the consensus here is against it due to it not being entirely related to SRW. As for the Real Robot series, that would depend on how closely related it is to SRW.

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 Post subject:
 Post Posted: Mon Jul 30, 2007 2:41 am 
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First.
SRW Wiki note some interesting unit along with source (hmm, any of us resourceful enough?).

PTM-SS01-p Komet SS
"Fictional" PT from Burning PT game used by Ryusei in Divine Wars, also appear in Divine Wars manga.
PTH-3L02 Ocherous Ausfuhrun
"Fictional" PT from Burning PT game used by Tenzan in Divine Wars, also appear in Divine Wars manga.
Sniper PT
Dengeki Suparobo Vol.5
DCAM-006 Guarlion Booster
Dengeki Suparobo Vol.3
DCAM-006 Guarlion Testbed
Dengeki Suparobo Vol.5

Second.
Armaments list for Armorlion (OGs)
roche saber/split beam gun x 2, square cluster x 2, hard heat horn, break field

Third.
Unit list for SRW 64 (sadly, I never saw non-SD art for mech at all)

Resistance Force/March Wind
Ashcleef
Earthgain
Elbulls
Norouz
Rathgrid (Type 33 Kai)
Sigrún (Type 28)
Sweemurg
Sweemurg Splendid
Soldefer
Super Earthgain
Svanhild (Type 27)
Virose

Specialist
Elbulls
Norouz
Sigrún (Type 28)
Virose

Al-E-Quis
Avieslelm
J-Claps
Valdiscuse

For their spec...
Ashcleef
Unit type: experimental transformable assault dragoon
Equipments: simple input system, Direct Projection System
Armaments: hi beam sword, orbital missile, rapid beam gun, bit gun, splash breaker
Pilot: Arklight Blue

Earthgain
Unit type: super robot
Pilot: Blood Skywind

Elbulls
Unit type: super robot
Armaments: beam cannon, missile
Special attack: Noble Phoenix
Pilot: Aisha Rishmond

Norouz
Unit type: prototype assault dragoon
Armaments: heat blade, missile launcher, beam machinegun, bit gun
Pilot: Elrich Von Schterzen

Rathgrid (Type 33 Kai)
Unit type: prototype valkuria
Equipments: armed base unit
Armaments: valkuria sword, vulcan phalanx, missile pod, anti-ship missile, heavy linear rifle, linear cannon, focus particle beam cannon
Pilot: Seleine Meneth

Sigrún (Type 28)
Unit type: prototype valkuria
Armaments: valkuria sword, vulcan phalanx, grenade launcher
Pilot: Risch Griswel

Sweemurg
Unit type: super robot
Armaments: lightning sword, arsher crew, destruction boomerang
Special attack: Ultimate Beam
Pilot: Manami Hamill, Lorence Jefferson

Sweemurg Splendid
Unit type: super robot
Armaments: lightning sword x 2, arsher crew, destruction boomerang, missile, beam cannon
Special attack: Ultimate Beam, Bloody Howling
Pilot: Manami Hamill, Lorence Jefferson, Aisha Rishmond

Soldefer
Unit type: prototype assault dragoon
Equipments: simple input system
Armaments: heat blade, missile launcher, beam machinegun, bit gun
Pilot: Arklight Blue

Super Earthgain
Unit type: super robot
Pilot: Blood Skywind

Svanhild (Type 27)
Unit type: prototype valkuria
Armaments: valkuria sword, vulcan phalanx, grenade launcher
Pilot: Seleine Meneth

Virose
Unit type: super robot
Pilot: Katz Folneus

Too bad, I can't find anything about Al-E-Quis's mech other than their pilot.

Avieslelm - Avi Luu
J-Claps - Jei(J?) Len
Valdiscuse - Val A

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 Post subject:
 Post Posted: Mon Jul 30, 2007 3:00 am 
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Sweemurg should probably be "Simurgh".

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 Post Posted: Tue Jul 31, 2007 12:57 am 
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Why is Katina listed as a pilot for the R-GUN? As far as I know, she's not a canonical pilot for it.

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 Post Posted: Tue Jul 31, 2007 1:10 am 
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In OG1 she asks Ingram if she can pilot it, and defaultly launches in it for like...one stage.

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 Post subject:
 Post Posted: Fri Aug 03, 2007 12:44 pm 
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More about armaments list.

Seigerlion
Armaments: machine cannon x 2, blade rail gun x 2
Special attack: Sonic Acceleration

Giganspada
Equipments: Tesla drive
Armaments: Gigante kanone x 4, Giga blaster, VLS missile launcher, AB field

Gespenst Type RV
Equipment: Tesla drive
Armaments: plasma slicer, vampire laser, split missile, mega buster cannon

Also, link to Giganscudo in Divine Wars section is broken.

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 Post Posted: Sun Aug 05, 2007 10:17 am 
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For the Divine Wars Manga, the DCAM-004 Lion and F-28 Messer can be added under the DC.

Also, it seemed to have been over looked, but I posted before that the Shirogane, Hiryu Kai and Granzon can be added to the Record of ATX section under the EFA, EFA and DC respectively

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 Post subject:
 Post Posted: Tue Aug 07, 2007 1:19 pm 
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Some detail linearts and a fusion mech....of sorts.....


This....."thing"....is the result of Ace Gozzo forcing himself and his Devariim to fuse with Hazel Gozzo and his Vayikran in Alpha 3.
I have no idea what it's name is....or if it has a name. All I know is....it gives the Zakrello a run for its money in the "ugly-as-sin mech" category....
Yes, I know I accidentally cut off what seems to be some identifying box above it. Here is the description that was cut off.

The arm and thruster for the Huckebein 008L
Yes, that little black bit is the 008's foot; couldn't remove it without trimming part of the thruster lineart off. Sorry.

Huckebein Mk. II's beam sword
Huckebein Mk. II's arm

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