Special 005 - Gundamn! @ San Diego Comic-Con 2009!

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Soul Bro Ryu
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Special 005 - Gundamn! @ San Diego Comic-Con 2009!

Post by Soul Bro Ryu » Tue Sep 08, 2009 2:46 am

Gundamn! @ MAHQ Special Ep. 005 - "Gundamn! @ San Diego Comic-Con 2009!"
- Part One: Unplugged Version: 64 kbps - 220 min., 56 sec. (3:40:56) - 101 MB
- Part Two: Unplugged Version: 64 kbps - 181 min., 18 sec. (3:01:18) - 83 MB
WARNING: EXPLICIT LANGUAGE!!!

Segment Breakdown for this Episode:

Part I

01. Wrap-Up: "Comic-Con Day One in Review!"
Runtime: 0:00:43 - 0:14:30

02. Epic Sugar Works (Commercial)
Runtime: 0:14:30 - 0:15:05

03. 1st Segment: "Bandai Entertainment 2009-2010 Line-up Panel"
Runtime: 0:15:05 - 1:12:31

04. 2nd Segment "Level 26 Panel"
Runtime: 1:12:31 - 1:55:57

05. 3rd Segment "Manga: Lost in Translation Panel"
Runtime: 1:55:57 - 2:49:45

06. 4th Segment "Archaia Comics & Before the Door Comics Panel (feat. Zachary Quinto)"
Runtime: 2:49:45 - 3:40:56

Part II

01. Wrap-Up: "Comic-Con Day Two in Review!"
Runtime: 0:00:43 - 0:11:04

02. Epic Sugar Works (Commercial)
Runtime: 0:11:04 - 0:11:39

03. 1st Segment: "Viz Media 2009-2010 Line-up Panel"
Runtime: 0:11:39 - 1:05:25

04. 2nd Segment "Interview with Shane Bettenhausen (of Ignition Entertainment)"
Runtime: 1:05:25 - 1:14:02

05. 3rd Segment "Capcom USA 2009-2010 Line-up Panel"
Runtime: 1:14:02 - 2:05:38

06. 4th Segment "Interview with Seth Killian (of Capcom USA)"
Runtime: 2:05:38 - 2:13:01

07. 5th Segment "Black Dynamite Panel (feat. Michael Jai White & Salli Richardson-Whitfield)"
Runtime: 2:13:01 - 3:01:18

Welcome to the Adventure of Comic-Con 2009! I'm finalizing he notes on this one for all the panels I attended so be on the lookout for those details soon!

Thanks for listening and for the feedback!
Soul Bro Ryu
SBRmahq@gmail.com

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Re: Special 005 - Gundamn! @ San Diego Comic-Con 2009!

Post by Seraphic » Tue Sep 08, 2009 3:00 am

Thanks for putting this up at a good time, Soul Bro!

I'm doing this long modern physics homework where I stare at some film taken of a bubble chamber with antiprotons whizzing through it. I'm trying to figure how many antiproton-proton versus antiproton-neutron annihilations there are.

The process is kinda fun, but sorting through 100 pictures total is seriously going to hurt. At least I have something good to listen to while I am suffering through this. Thanks again. =o
"Red particles are bad, they mutate you into... dead? But green/blue particles are good, apparently, for reasons and for purposes yet to be determined. Isn't science sometimes nicely color-coded?"
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Re: Special 005 - Gundamn! @ San Diego Comic-Con 2009!

Post by CanadaMan » Wed Sep 09, 2009 7:27 pm

Some long eps here SoulBro, but packed with content. They were a good listen my man, keep up the good work!
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Re: Special 005 - Gundamn! @ San Diego Comic-Con 2009!

Post by hotlimit » Thu Sep 10, 2009 12:58 pm

Props on using the SFIII music before the Capcom section and the Wangan Midnight 3 OST during the interludes. Have you ever played Wangan Midnight 3, or did you just get the soundtrack out of interest?

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Re: Special 005 - Gundamn! @ San Diego Comic-Con 2009!

Post by Seraphic » Thu Sep 10, 2009 5:38 pm

For a while I thought I had scared everyone away. ^_^; I guess the episodes are just really long, and it's taking time for people to finish. I didn't mind the total 6+ hours, because I was up until 6am doing that assignment anyway. (Procrastination, lol.) As it turns out, antiproton-proton and antiproton-neutron annihilations occur with equal frequency because the strong force is oblivious to the electrical charge of the particles.

You've got good taste in music Soul Bro. I think that's what I enjoyed most about the episodes. Some of the panels were interesting, but for most of it, I was just in a delirious, half-conscious state while random strangers were talking at me. I guess I don't go to enough of these panels/cons, so it's not a thing I'm used to.

What do you think the next Special will cover?
"Red particles are bad, they mutate you into... dead? But green/blue particles are good, apparently, for reasons and for purposes yet to be determined. Isn't science sometimes nicely color-coded?"
-Antares

GW: The Sword . Sera's Art . Gameplay . The Lost Citadel

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