Gundam: Outlaw's Advance Discussion Thread

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Re: Gundam: Outlaw's Advance Discussion Thread

Post by Inferno » Sun Apr 24, 2011 8:27 pm


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Re: Gundam: Outlaw's Advance Discussion Thread

Post by Rob DS Zeta » Sun Apr 24, 2011 9:16 pm

Inferno wrote:Ladies and gentlemen, the least intimidating custom paint job ever.
I'd crap a brick... if only because of the aneurism I'd get from actually seeing it on the battlefield.
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Re: Gundam: Outlaw's Advance Discussion Thread

Post by Wedge14 » Mon Apr 25, 2011 2:20 pm

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Re: Gundam: Outlaw's Advance Discussion Thread

Post by SNT1 » Sun May 01, 2011 12:26 am

Is there no one to take on the GM Spartan?

:(
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Re: Gundam: Outlaw's Advance Discussion Thread

Post by blind_dead_mcjones » Sun May 01, 2011 6:15 am

does a truck with a handheld rocket launcher inside it count? otherwise at this point in time no, considering most of their suits are either unattended and/or in need of repairs
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Re: Gundam: Outlaw's Advance Discussion Thread

Post by Zangetsu » Sun May 01, 2011 11:46 pm

Sorry about the delayed post Tangerine.
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Re: Gundam: Outlaw's Advance Discussion Thread

Post by Rob DS Zeta » Thu May 05, 2011 10:04 am

@_@ Back from a whole week without electricity. Tornadoes suck, yo!

I'll try and get caught up.

EDIT: For the record, my power is still going out sporadically. That's why my post is so short. I actually had to remake it once.
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Re: Gundam: Outlaw's Advance Discussion Thread

Post by Wedge14 » Thu May 05, 2011 8:31 pm

Sorry guys, due to commitments in other areas. A few problems here and there i've decided that i should withdrawal from this game. My apoligies to anyone i've hampered with this decision. If Carldo and Fritz don't want to take over for scooter just assume a snake bit him and he died. Adios!
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Re: Gundam: Outlaw's Advance Discussion Thread

Post by SNT1 » Thu May 05, 2011 10:05 pm

GL Wedge.

By the way, there is a bit of a lack of progress right now. I'm not sure what needs to be done, but I'm open to suggestions, via PM or here, whether it's a plot-related suggestion or battle-related or mecha-related. I was hoping the open combat thread will have some kind of encounter between anyone if there's a holdup in the plot, so if anyone's bored it's always open and active regardless of plot progress.
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Re: Gundam: Outlaw's Advance Discussion Thread

Post by Kite_Ishma » Sun May 08, 2011 1:18 pm

I've been trying to post..but I have no idea what im supposed to be doing...too lazy to read XD

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Re: Gundam: Outlaw's Advance Discussion Thread

Post by Inferno » Sun May 08, 2011 2:49 pm

Well, if you're a random merc, you could always just pop in on Jim attacking the convoy and decide what to do from there.

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Re: Gundam: Outlaw's Advance Discussion Thread

Post by Attomoku » Sun May 08, 2011 4:52 pm

As said in the TftF thread: Finals. Sorry for my lack of Posts, will have one by Friday.
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Re: Gundam: Outlaw's Advance Discussion Thread

Post by Kite_Ishma » Mon May 09, 2011 8:11 pm

Inferno wrote:Well, if you're a random merc, you could always just pop in on Jim attacking the convoy and decide what to do from there.
I could do that.

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Re: Gundam: Outlaw's Advance Discussion Thread

Post by SNT1 » Tue May 10, 2011 12:54 pm

So I made a new character for the Empire's side.

She won't be a permanent team member, as she will only help this one time in the next battle. If we get far enough in this game however, she may very well become a regular Imperial ally.
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Re: Gundam: Outlaw's Advance Discussion Thread

Post by Rob DS Zeta » Wed May 11, 2011 9:23 pm

I'll post tomorrow. I swear. Finals have all but ruined my life, but I'll post tomorrow.
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Re: Gundam: Outlaw's Advance Discussion Thread

Post by blind_dead_mcjones » Thu May 19, 2011 5:58 am

as mentioned in the TFTF discussion thread i won't be able to post from friday till probably tuesday at the earliest
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Re: Gundam: Outlaw's Advance Discussion Thread

Post by SNT1 » Thu May 19, 2011 7:46 pm

I realize after having RP'd in these boards for almost 5 years, this time of May and Dec seems to be the slowest (due to finals and/or graduations).

Hopefully everyone gets ready Soon, because I'm planning on another battle, perhaps with a mild timeskip. :D
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Re: Gundam: Outlaw's Advance Discussion Thread

Post by SNT1 » Wed May 25, 2011 10:29 am

--bamp--

Soooo.... is anyone ready to move on?

I notice it's a stretch now without posts, but if it's ok I'd like to get wrapped up soonish and start the next chapter.
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Re: Gundam: Outlaw's Advance Discussion Thread

Post by Rob DS Zeta » Wed May 25, 2011 1:41 pm

I should probably be getting Klug and Raz to Barstow... or something to that effect.
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Re: Gundam: Outlaw's Advance Discussion Thread

Post by Cardi Doorl » Sun Jun 05, 2011 12:41 am

You know, I reckoned it was about time I admit to myself that I can't keep up with two RPGs after all; I'm barely keeping up with just TftF alone. In that vein, I'll make it official that I'm withdrawing from Outlaw's Advance. Benito never really became an important character so I trust nothing will be disrupted.

In any case, Outlaw's Advance is still chugging along in its third month, so good luck SNT1!
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