Dark Duel wrote:Going by the stats on MAHQ, it has 88:
4 9-tube leg-mounted launchers, 2 22-tube shoulder-mounted launcher systems, and 2 2-tube launchers in the hip armor: (4x9=36)+(2x22=44)+(2x2=4)=88
yeah, I know the MAHQ profile says 88. hence why I quoted 88 missiles total twice in my post what I said I wondered about is why the 1/100th kit would have a differing number than the 1/144th kit. just to err on the side of caution i decided to state 80 to 88 in the end just incase for some reason bandai states that the 1/100th kit info is official.
but as an aside I did notice that the serpents didn't blow up so much as part did, you can clearly see in one scene a bunch of soldiers exiting crippled but not "blowed up"(please do not correct my grammar on the blowed up thing) serpents. but to be honest trowa NOT hitting any explosive parts of the torso would be farfetched, as repeating guns are known for not being accurate at all due to the constant recoil, if it weren't for the fact the guys been piloting since the age of 9 or something(Igotta recheck my episode zero comics for that info) but nonetheless trowa knew his way around a mech before he got to puberty.
but I guess since trowa IS an engineer he would know what parts not to hit in order to blow it up just as he would know what parts to hit. I mean the guys been piloting since he was a kid so he does have experience and skill. the blunt bullets....I thjink that can't be right. it all boils down to trowa using his experience as a pilot, which is more extensive than any wing boy or even zechs and noin to aim for joints and heads. he's end up wasting a hella bullets as i think most would just miss while the shots furthest out would hit the joint or head. wasteful but hey they wanted to make a point.
edit: horrendous grammar, still bad but at least not horrendous
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