Valvrave: mecha discution and speculation

The future is now. This is the place for mecha and science.
User avatar
balofo
Posts: 2437
Joined: Mon Aug 31, 2009 1:45 pm

Re: Valvrave: mecha discution and speculation

Another huge update covering ep 9 and 10, updated website, model kit manuals, novel and magazines.

1)VVV III and V debut and their weaponry; plus website, magazine and manual info for I and IV:

A)VVV III: Runs on a Mirror Rave Engine(as do all the other known VVVs except I) and uses specialized giant arms equipment, also has lightning properties. Excels in both short and long range, but lacks the mid range decisive factor.

-Armstronger Cannons split into 8 smaller arms each that combine flexibility and rigidity for physical power(can destroy Ideals with punches), the Cannons are also an amplification bypass device that use energy from the Mirror Rave Engine enabling long distance shelling(able to destroy Eisen Geist shields).
-Back weapon container holds the Dai Arms which have 4 types: Dai Alpha(Cutting), Dai Gamma(Piercing), Dai Beta (Sharpshooting ) and Dai Delta(Throwing or Defense); they can also fire weak energy shots(minus Alpha).
-Chain Saucers are energy sub-weapons on the shoulders that can use Solid Afterglow to fire disc shaped projectiles.

*I believe all its gimmicks are by now either shown or known, unless there are more Dai Arms on the interior side of the back weapon containers or the Armstronger Cannons have other crazy abilities like special shots.

http://www.valvrave.com/common/img/mech ... wp_img.png
http://imageshack.us/a/img41/9338/8c95.jpg
http://imageshack.us/a/img607/4294/klvq.jpg
http://imageshack.us/a/img607/7836/xsb5.jpg
http://imageshack.us/a/img577/6892/hiyx.jpg
http://imageshack.us/a/img521/9094/kmr.png
http://imageshack.us/a/img811/1148/i7z.png

B)VVV V: Defense type with extra armor all over its body. Has excessive defensive ability that can also protect allies but is limited to medium range attacks, thus lacking versatility.

-Bolt Phalanxes are the crossbow-like weapons mounted on the forearms that fires energy light bullets, there are 5 emitters on each extremity(each can fire at 2 angles at the same time) and 2 on the center of each Phalanx, totalizing 12 emitters on each forearm(the center ones are shown to fire charged shots able to destroy Eisen Geist shields and Walkit bridges). These bullets can be combined with Solid Afterglow to create high explosive fuse timed bullets that detonate on intervals after impact.
-IMP are the large shields made of Clear Fossil, the most durable armor material used on the construction of the VVV units. Further by coating its surface with special energy coating generated from the Mirror Rave Engine its defensive power is further enhanced covering all areas. IMP also significantly reduces the rate of increase in body heat generation when defending compared to all other VVV units.

http://imageshack.us/a/img580/1050/ifl.png
http://imageshack.us/a/img819/3038/sq3.png
http://imageshack.us/a/img259/8413/yq7.png
http://imageshack.us/a/img542/2078/iet0.png
http://imageshack.us/a/img96/761/dcjf.png
http://imageshack.us/a/img708/6277/m3wh.png
http://imageshack.us/a/img594/9234/nhe.png

*Definitely the most broken VVV unit so far, since its beam-spamming capabilities onscreen don't reflect the official profile poor attack versatility plus the IMP can tank easily even Dorrsia's most powerful weapon shown so far. The Bolt Phalanxes look erratic as hell regarding its abilities depicted onscreen and need to be better explained.

C)VVV IV: High Mobility type VVV unit with specialized equipment on the lumbar region.

-Its main weapons are the Spindle Knuckles stored on the shoulders that are fixed to the wrists during battle, with some skill, one can attack many enemies at once with it. They consist of a Spindle shaped wheel and 2 rollers on the Knuckle base part that launch the wheel by powering it up with high speed Rave energy, enabling rotational powered attacks like an yo-yo. After launching the Spindles the Knuckles can be used as a close range weapon.
-Multileg Spines are the special equipment on the back, in theirs idle configuration they are additional flexible and movable propulsion units, but when these new 6 extra legs are deployed in a irregular fashion they evoke the image of a human spider. In addition the tips of the Spines can be used as piercing weapons(like that VVV I ankle energy spike attack?) and they can create Solid Afterglow discs to allow more free maneuvers during space combat.

http://imageshack.us/a/img521/2173/ws5y.jpg
http://imageshack.us/a/img42/4237/5cjq.jpg

*Saki got the short end of the stick since all other VVVs are overpowered compared to hers. The Condemnation Mirage ability can make it more useful in the future.

D)VVV I's official English description(may be updated later): A humanoid weapon discovered in Module 77 of the JIOR Sphere. When its pilot was registered and authenticated, its white armor changed to black and it showed what the power concealed within it was capable of. The light given off by the unit has the unusual property of solidification (Solid Afterglow). Although the red-hued Unit 1 is equipped with the standard array of close-quarters / long-range / defensive armaments, this is a special standard that puts the power of humanoid weaponry on full display. Also it's confirmed to be the only with a special OS and the Hara-Kiri Blade is a way to cool the unit exclusive to it since it overheats more and faster than the other units due to the original Rave Engine. It is also implied to be discovered by Jior and not built from scratch. The Rune particles were discovered in it.

http://imageshack.us/a/img248/396/fvlj.jpg
http://imageshack.us/a/img199/4978/p7m8.jpg

-Z EDGE: A close-quarters combat weapon modeled after a sword. The transparent blade hints at an unknown sword style, confirmed to be made of Clear Fossil . Long sword and short sword set. It cannot be continuously used as it can become quite hot and must be cooled in the Strike Brace special cooling mechanism(nice gimmick!).

-Strike Brace: This is a bracer-shaped defensive weapon, but the shape of the end gives off the clear intent to defeat the enemy. Can be used a shield or fixed to a part of the body. The sharp nails can be used in battle and are made of Clear Fossil. It gets hot quickly and is equipped with a cooling mechanism.

-Fold Sickle: Both are housed in the sides of the chest. Even if an enemy gets up close, it has a dagger lying in wait. They are very compact and the ma. Fold Sickles are a fixed armament common in all the machines. Don't appear to be made of Clear Fossil.

-Bladed Baiken: The chain sickle can extend using red chains. It can become somewhat smaller. It is weighted and expands to increase impact on the enemy.

-Meteor Blade: A rod-like weapon that is bladed on both ends. It can be expanded into the shape of a shuriken.

-Vurutoga: Weapons can be arranged together for carrying and arranged in different ways for different methods of attack.

-Volc Arm: An over-sized handgun. Valvrave wields even this weapon that looks like a massive, ungainly cannon with ease. The Volc Arm handgun can shoot light bullets or solid ammo and can be changed freely. Continued use will cause the cooling mechanism inside to need to be replaced. Spare bullets are kept inside the Strike Brace.

E)VLC Armor stands for V Light Crystal. Senses Nerve are high performance sensors and are apparently made of Clear Fossil as are the Solid Afterglow emitter on wrists and ankles. Requesting translation on those paragraphs of this novel page!

http://imageshack.us/a/img543/1475/kpwz.jpg

F)Finally some info on Dorrsia and ARUS mech and ships from GM DX 25

-Walkit class have attitude control boosters throughout the whole ship, main weapons are the large beam cannons on top of the hull. Can be equipped with siege class weapon called Superconducting Fluid Accelerator Cannon on the central hull, same place where are Waffe catapults.

http://imageshack.us/a/img196/774/lpq.png
http://imageshack.us/a/img19/3782/x2f.png

-Confirmation on Custom variants of the Waffe for Ace Pilots.

http://imageshack.us/a/img18/9131/eiiv.jpg

-Official names for the Ideal weapon options: Large Cannon, Micromissile, Diffusion Laser, Large Missile, Shield(the Unmanned Waffes?) and Machine Claw. Also we saw a new booster being equipped on ep 10 in place of the old hardpoint tail booster, gotta go fast. I believe the Large Cannon is on the first screen shot and the Large Missile on the second one bellow:

http://imageshack.us/a/img21/5438/23w.png
http://imageshack.us/a/img254/4679/vlcs ... h31m39.png
http://imageshack.us/a/img35/6029/n7b.png

-Finally status and info the ARUS battleships. The larger one is called ARUS Flagship, total length 651m, width 273m, height 168m. There are attitude control ports at various places on the hull, a movable bridge is present in the middle. It has a large catapult, carries up to 30 aircraft. Armed with many torpedoes and missiles.

http://imageshack.us/a/img89/2749/vlcsn ... h25m06.png

-The medium one is called ARUS battleship, has a symmetrical appearance and 4 catapults. Has a landing deck on the rear and is equipped with many Splicers. Armed with beam cannons and missiles.

http://imageshack.us/a/img402/5846/vlcs ... h41m01.png

-SPLICER G TYPE also has guided bombs, is a 2 seater and its height is 6.5m. Z Type height is 9.5m

**Finally I won't bother translating official website mecha info since it'll appear soon the official English Aniplex site. I'll concentrate on magazine info(if different or additional to website), lineart discoveries, manual info and animation trivia.

http://www.aniplexusa.com/valvrave/mechanic/index.html
nacho-wan
Posts: 425
Joined: Thu Dec 28, 2006 2:40 pm
Location: A galaxy far far away...

Re: Valvrave: mecha discution and speculation

This last episode points to Valvrave unique status, something that was easy to forgot after the massive spamming abilities of and 5 in episode 9. Wonder if this unit is the only one to have a real reactor (Rave engine) versus the remote power gathering (the Mirror engines).

I don't think the Harakiri blade being that special, rather the 666 over heat being a unique factor.
Aun cuando mil millones de personas acepten una idea absurda, sigue siendo absurda.
Although a thousand million people accept an absurd idea, it still is an absurd idea
-Henry I. Miller
User avatar
yazi88
Moderator
Posts: 1494
Joined: Wed Oct 03, 2007 1:53 am
Location: Scopedog Bed

Re: Valvrave: mecha discution and speculation

Just wanna add here cause I also put it in the anime section.

Valvrave stands for:

VAmpire Link Vessel Rune Activate Vital Engine.

I found this from a close up on the head of the purple Valvrave on a preview shot of the next episode.
User avatar
balofo
Posts: 2437
Joined: Mon Aug 31, 2009 1:45 pm

Re: Valvrave: mecha discution and speculation

yazi88 wrote:Just wanna add here cause I also put it in the anime section.

Valvrave stands for:

VAmpire Link Vessel Rune Activate Vital Engine.

I found this from a close up on the head of the purple Valvrave on a preview shot of the next episode.
Nice catch! Pic:

http://img534.imageshack.us/img534/787/zp6.png

Nothing to add from 11, besides the drill on the Ideal being a drill and not a booster and its capacity to carry troops on its front armor. Also the Waffes finally using the missiles.
nacho-wan
Posts: 425
Joined: Thu Dec 28, 2006 2:40 pm
Location: A galaxy far far away...

Re: Valvrave: mecha discution and speculation

Ain't wonderful how the beam emissions from the Valvraves are color coded for convenience? I felt they were going to gattai (combine) in episode 11? It was so power-ranger-fulish
Aun cuando mil millones de personas acepten una idea absurda, sigue siendo absurda.
Although a thousand million people accept an absurd idea, it still is an absurd idea
-Henry I. Miller
User avatar
Arbiter GUNDAM
Posts: 2904
Joined: Fri Jan 04, 2008 3:36 pm
Location: Cruisin' the Universe w/Spaceman Spiff!!!
Contact:

Re: Valvrave: mecha discution and speculation

yazi88 wrote:Just wanna add here cause I also put it in the anime section.

Valvrave stands for:

VAmpire Link Vessel Rune Activate Vital Engine.

I found this from a close up on the head of the purple Valvrave on a preview shot of the next episode.
Another Gundam SEED ancronym, I see. :D
I can fly if I ride the wind! Gori gori!

--Freyja Wion
User avatar
balofo
Posts: 2437
Joined: Mon Aug 31, 2009 1:45 pm

Re: Valvrave: mecha discution and speculation

-VVV II, the tank mysterious unit, is actually colored Silver+Gold and not not orange! Model number is RM-020. Cain is the pilot, not L-Elf as speculated. Apparently VVV units members are made of VLC, literally Vampire Liquid Crystal, through a simple process of just molding the VLC at will after activating the unit with an OS. VVV 2 appears to have large arms/claws.

http://imageshack.us/a/img17/7254/qrjf.jpg
http://imageshack.us/a/img833/7360/oed3.png

-VVV VI weapons: Hummingbird(hacking staff that uses Solid Afterglow), unnamed razor claw(name cut in screenshot...) and its Special Equipment, the Shinrabansho, are actually the Senses Nerves appendages throughout its body.

http://imageshack.us/a/img853/1319/xin6.png
http://imageshack.us/a/img545/8144/g2.png
http://imageshack.us/a/img27/2679/1mw.png
http://imageshack.us/a/img585/5796/tcbd.jpg
http://imageshack.us/a/img707/9039/rp5n.jpg

-Ideals appear with another new option: a tail unit that houses a burning material used to heat special shields of the Unmanned Waffe units so to overheat the VVV units. Also the the escape pod needs to discard the top section of the head before jettisioning. From the novel: its blue energy shots are officially named beams.

http://imageshack.us/a/img571/7342/926k.jpg
http://imageshack.us/a/img9/3083/dg89.png
http://imageshack.us/a/img42/8696/qtdz.png

-Misc VVV unit info: VVV III detached arms can fire beams, they're not from the Dai Arms. VVV I gets a new claw weapon in Season 2. VVV IV is the first unit to be shown actually damaged in Season 2.

http://imageshack.us/a/img10/7758/lw6b.jpg
http://imageshack.us/a/img4/8893/0efj.jpg
http://imageshack.us/a/img37/1063/0ie9.jpg

*Now will wait this month's magazine lineart and the official site update.
User avatar
Gelgoog Jager
Posts: 1640
Joined: Mon Jun 05, 2006 9:09 pm

Re: Valvrave: mecha discution and speculation

balofo wrote:VVV IV is the first unit to be shown actually damaged in Season 2.
Actually, VVV I gets part of its left shoulder armor destroyed by A-Drei's Ideal in episode 2, just before its engine reaches 666. It remains damaged as far as ep 5, but is suddenly shown repaired by ep 6.
User avatar
balofo
Posts: 2437
Joined: Mon Aug 31, 2009 1:45 pm

Re: Valvrave: mecha discution and speculation

Gelgoog Jager wrote:
balofo wrote:VVV IV is the first unit to be shown actually damaged in Season 2.
Actually, VVV I gets part of its left shoulder armor destroyed by A-Drei's Ideal in episode 2, just before its engine reaches 666. It remains damaged as far as ep 5, but is suddenly shown repaired by ep 6.
Nice, didn't catch this one. It's just a shoulder armor plate disconnecting, nothing serious.

http://imageshack.us/a/img818/1418/94b.png
http://imageshack.us/a/img706/504/oz6g.png
http://imageshack.us/a/img221/9122/89h.png
User avatar
balofo
Posts: 2437
Joined: Mon Aug 31, 2009 1:45 pm

Re: Valvrave: mecha discution and speculation

Small update:

-Aniplex refuses to update the English mecha section...
-IMP stands for Impregnable Shell, source is ep 12 screenshot
-Strike Brace extra info: the clear parts are made of Clear Fossil(as is everything else transparent) and it's made of 3 parts: solid shield made VLC for protection, sharp transparent side edge for cutting and 3 spike claw for punching
-Cain's Walkit class ship is called Rammelsberg, no other mecha info from the novel...

Later this week the 1st Gaiden on VVV II will be released on Dengeki, let's hope for some lineart for unit II
nacho-wan
Posts: 425
Joined: Thu Dec 28, 2006 2:40 pm
Location: A galaxy far far away...

Re: Valvrave: mecha discution and speculation

Why is clear fosil so important and so powerful? I mean, the Valvrave 5 wings can't pe impregnable!
Aun cuando mil millones de personas acepten una idea absurda, sigue siendo absurda.
Although a thousand million people accept an absurd idea, it still is an absurd idea
-Henry I. Miller
User avatar
balofo
Posts: 2437
Joined: Mon Aug 31, 2009 1:45 pm

Re: Valvrave: mecha discution and speculation

http://ww2.sinaimg.cn/large/81cfa85agw1 ... 0l0q99.jpg

Valvrave I is getting a small upgrade for 2nd Season:
-New large claw attachments(like Strike Brace) that remind me of Cain's VVV II green arms. Might be a new Special Equipment replacing the Vurutoga
-New red hued Clear Fossil part on the back. Propulsion/Engine cover/Extra Generator?
-The lower set of back mounted Senses Nerve appears to have now an yellow color in contrast to the green set above. Might be due to pic.
-Two golden pointy armor parts now appear behind the shoulders

Also expect AU VVV II lineart and further info later this month when the Gaiden novel starts
User avatar
balofo
Posts: 2437
Joined: Mon Aug 31, 2009 1:45 pm

Re: Valvrave: mecha discution and speculation

Kirschbaum. A new state of the art Dorrsia mecha for 2nd Season

http://ww4.sinaimg.cn/large/81cfa85agw1 ... 0lcjtz.jpg
Deus257
Posts: 70
Joined: Fri Aug 22, 2008 11:36 pm

Re: Valvrave: mecha discution and speculation

balofo wrote:Kirschbaum. A new state of the art Dorrsia mecha for 2nd Season

http://ww4.sinaimg.cn/large/81cfa85agw1 ... 0lcjtz.jpg
It's flight form looks like the Union Flag from 00
User avatar
balofo
Posts: 2437
Joined: Mon Aug 31, 2009 1:45 pm

Re: Valvrave: mecha discution and speculation

VVV I being upgraded with new claws

http://i.imgur.com/cDj3Npo.jpg

VVV VI battling Piedra del Sol Waffes but holding a Volc Arm?

http://imgur.com/J4lwVcO
User avatar
balofo
Posts: 2437
Joined: Mon Aug 31, 2009 1:45 pm

Re: Valvrave: mecha discution and speculation

VVV Kagerou Jin Use. Equipped with Edged Gatling(Multibarrel Gatling Gun with 6 Clear Fossil made Naginatas mounted around barrel, fed by ammo belt) and Udder Accel(VVV II original Special equipment which caused its loss of limbs accident). Capabilities currently unknown. Piloted remotely using DRI-Ve simulators found in Module 77. No official model number or PF designation.

http://imageshack.com/a/img209/8260/jnqh.jpg
User avatar
yazi88
Moderator
Posts: 1494
Joined: Wed Oct 03, 2007 1:53 am
Location: Scopedog Bed

Re: Valvrave: mecha discution and speculation

It is also named Under-taker. It said it on the top left hand corner under the Valvrave Title.
User avatar
balofo
Posts: 2437
Joined: Mon Aug 31, 2009 1:45 pm

Re: Valvrave: mecha discution and speculation

VVV I upgraded form is officially called: VVV I Full Impact.

New weapons and equipment: Ardor Grip, Impact Booster, and Spare Heat Sink Cartridges.
User avatar
yazi88
Moderator
Posts: 1494
Joined: Wed Oct 03, 2007 1:53 am
Location: Scopedog Bed

Re: Valvrave: mecha discution and speculation

The Full Impact looks like it stole the Crossbone Gundam X1 Kai's Full Cloth.
Post Reply