AoZ: The Traitor to Destiny Mechanics

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Re: AoZ: The Traitor to Destiny Mechanics

Post by Homeless » Wed Feb 01, 2012 1:45 pm

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Re: AoZ: The Traitor to Destiny Mechanics

Post by J-Lead » Mon Jun 04, 2012 3:44 am

WHOA, THIS THING.

Color's a bit fruity, though.
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Re: AoZ: The Traitor to Destiny Mechanics

Post by Calubin_175 » Mon Jun 04, 2012 5:17 am

It says it uses the GM III backpack, which is a nod to the potential of attaching the Defensor Unit as per HGUC manual. Now this makes me wonder whether GM III units were available already.

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Re: AoZ: The Traitor to Destiny Mechanics

Post by yazi88 » Mon Jun 04, 2012 11:59 am

Calubin_175 wrote:It says it uses the GM III backpack, which is a nod to the potential of attaching the Defensor Unit as per HGUC manual. Now this makes me wonder whether GM III units were available already.
Is it really that surprising that the Nemo Defensor has a GM III backpack? Cause the Wagtail and Wagtail II both used GM III parts.

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Re: AoZ: The Traitor to Destiny Mechanics

Post by ShadowCell » Mon Jun 04, 2012 12:02 pm

i see, like, three backpacks on that thing

man, and they get on Okawara's case for backpacks

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Re: AoZ: The Traitor to Destiny Mechanics

Post by JEFFPIATT » Mon Jun 04, 2012 12:44 pm

maybe this unit is what later leads to the RGM-89 Jegan witch combined both the nemo and GM III in to one cheaper unit

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Re: AoZ: The Traitor to Destiny Mechanics

Post by Wingnut » Mon Jun 04, 2012 5:24 pm

ShadowCell wrote:i see, like, three backpacks on that thing

man, and they get on Okawara's case for backpacks
Specifically the GM III/Gundam Mk. II backpack, G-Defensor parts, and the radar set.
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Re: AoZ: The Traitor to Destiny Mechanics

Post by toysdream » Mon Jun 04, 2012 5:30 pm

Apparently the radome unit just replaces the original G-Defenser's cockpit capsule.

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Re: AoZ: The Traitor to Destiny Mechanics

Post by Gelgoog Jager » Fri Jun 08, 2012 3:39 am

I wonder if the G Defender will become a more common mobile weapon, rather than being a one of a kidn unit as originally seen?

In the Zeta movies we did saw more than one flying armor, so maybe it might not be too far fetched.

As an interesting fact, it seems that the HGUC G-Defender can actually dock with a GM III. Maybe one will eventually appear in AoZ or even on the Unicorn OVAs.

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Re: AoZ: The Traitor to Destiny Mechanics

Post by bilbros » Wed Jun 27, 2012 4:21 pm

The 22nd chapter of Advance of Z 2 (titled "Titanomachia", which in Greek means "Fight of Titans") features two new units: a still unnamed Gundam-type MS, in classic Titans blue coloring, and the ORX-007 Hati.
This latter one is an artificial newtype use mobile armor developed by Oakland laboratories (apparently based on the design of the MAN-03 Braw-Bro); it's provided of wire-guided bits and I-field generator, plus a large silo in the lower part of its body, capable of housing 800 long-range missiles. Its name derives from Norse mythology, where indicates the wolf who chases the moon during the night.

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Re: AoZ: The Traitor to Destiny Mechanics

Post by toysdream » Wed Jun 27, 2012 4:26 pm

The Gundam is called "Skold", the other of the two wolves that chase the sun and moon across the sky in Norse mythology. See also Huginn and Muninn, the Gabthley variants introduced earlier in the story, which are named after Odin's ravens.

As for the Hati, I can see the Brawbro resemblance, but it also reminds me a lot of the infamous Gromlin. :-)

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Re: AoZ: The Traitor to Destiny Mechanics

Post by AmuroNT1 » Wed Jun 27, 2012 8:14 pm

bilbros wrote:The 22nd chapter of Advance of Z 2 (titled "Titanomachia", which in Greek means "Fight of Titans")
Well, more accurately, the Titanomachy was the war that saw Zeus and his siblings overthrowing the Titans, slaying or imprisoning them in various ways (such as Atlas being forced to hold up the world) while Zeus's people ascended to Mount Olympus as the new gods of Greece.
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Re: AoZ: The Traitor to Destiny Mechanics

Post by J-Lead » Mon Sep 03, 2012 10:04 pm

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Re: AoZ: The Traitor to Destiny Mechanics

Post by AmuroNT1 » Tue Sep 04, 2012 1:17 am

Yeah, Anaheim totally erased those GP Series plans, guys. Take our word for it. Just don't look in that computer over there.
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Re: AoZ: The Traitor to Destiny Mechanics

Post by JEFFPIATT » Tue Sep 04, 2012 3:21 pm

AE erased the files on the GP series on computers in the EFSF jurisdiction they said nothing about keeping an copy at an plant producing units for zeon. it looks like the flag style of transforming came to uc.

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Re: AoZ: The Traitor to Destiny Mechanics

Post by branman88 » Tue Sep 04, 2012 5:24 pm

The MA form to me looks like the Nadesico.
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Re: AoZ: The Traitor to Destiny Mechanics

Post by toysdream » Tue Sep 04, 2012 5:34 pm

This one's an Augusta design, though, not Anaheim.

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Re: AoZ: The Traitor to Destiny Mechanics

Post by Evex » Wed Sep 05, 2012 1:58 am

What is up with the Gundam "skoll" shield ? I can't decide if its some sort of offensive shield, and in its open configuration those are some sort of micro missiles, or if those are solar panels that power what ever that gun is in its right hand.

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Re: AoZ: The Traitor to Destiny Mechanics

Post by AmuroNT1 » Wed Sep 05, 2012 9:01 pm

It's packed full of missiles, beam-diffusing warheads, and I believe a mega particle cannon.
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Yukari: (Which lies and schemes are she talking about? It's hard to keep track of them all...)

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Re: AoZ: The Traitor to Destiny Mechanics

Post by Deacon Blues » Thu Sep 06, 2012 9:58 am

toysdream wrote:This one's an Augusta design, though, not Anaheim.

-- Mark
You meant Oakland, right?

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