Encyclopedia of Terms
Though I borrow many characters, technology, and weapons from Destiny, there are many changes. Here I have complied an encyclopedia of sorts to organize both the existing elements I have modified, as well as new elements that I introduce. As the story progresses I will add additional information to this post. This encyclopedia will contain minor
SPOILERS for the story, so please read everything posted before looking here.
Characters:
Varis Arcante – A Senator in the Jovian Autonomous State.
Sarah Adriennes -
Sai Argyle - Former crew member of the Archangel. Currently serving as an aid to the Minister of Technology in the Eurasian Confederation. He possesses a strong mind and has made numerous technological breakthroughs in robotic prosthetics. Following the political, economic and social turmoil after the Junon incident, Sai attempts to make a living as a battlefield-doctor. While volunteering in Brussels, Sai meets Richard Henne, a former statesman of the Eurasian Confederation, whom Sai grows to see as a mentor.
Shinn Asuka - A Test-pilot aboard the Minerva, assigned to the ZGMF-X56S Impulse Prototype Gundam. He was born in ORB and lost his family in the Bloody Valentine War. He was taken in by a family in ORB's Adrianapolis colony and enlisted in ZAFT as soon as he was old enough. He is an extremely talented pilot, but has a tendency to act before he thinks. After the Pirate Crisis of C.E. 77, ZAFT begins development of three prototype Gundam mobile suits, each designed to excel in a particular area of combat. Shinn is assigned the Impulse Gundam, which is later refitted for land-combat as the Impulse Gundam-Kai.
Cagalli Yula Atha - Current Chief Representative of the United Emirates of ORB, she fought as a mobile-suit pilot at the Battle of Jachin Due in the Bloody Valentine war. She is known throughout the Earth Sphere as the "Soldier Princess" and has a reputation for being rash, prone to violence, ill-tempered, and uncultured. Cagalli tries to do the best she can for her people, but is inexperienced as a politician and feels much more at home in the thick of the action.
Rey za Burrel - A Test-pilot aboard the Minerva, assigned to the ZGMF-X88S Gaia Gundam Prototype. He was born in Julius-3, but spent a great deal of time in the autonomous Delphi colony. Rey later enlisted in ZAFT and was quickly recognized as a talented pilot. Rey is generally soft-spoken and confident, but sometimes makes subtle sarcastic comments to annoy his friends. Rey has the uncanny ability to sense his friends across great distances, and a slight inclination toward prescience. His comments can sometimes be unnerving as a result, but his statements are rarely wrong.
Kuzzey Buzzkirk - A former crew member of the Archangel, he now lives a quiet life in Brussels as a communications specialist, and he volunteers with the local Fire and Rescue Department. After the Junon disaster, Kuzzey moved from one relief organization to another, eventually finding his way to ZAFT. While working with ZAFT's refugee support organizations, Kuzzey met and fell in love with a volunteer from PLANT. The two were married in December of C.E. 78.
Meere Campbell - Elected First Citizen of the newly-created autonomous republic located at LaGrange point 2 known as the Independent Colonies. Though publicly an autonomous region, the Independent Colonies are actually under the control of Gilbert Durandel; Meere is forced to play the role of Durandel's puppet. Meere is not happy with her role, and seeks to undermine Durandel's authority over the independent colonies. As the Destiny Plan proceeds and the population of the Independent Colonies swells to unparalleled numbers, Meere hopes to gain enough power to face PLANT on an equal footing. However, the increase in population may cause more problems for Meere than solutions.
Lacus Clyne - Daughter of PLANT's late Chairman, Siegel Clyne. Following the death of her father she assumed command of the Clyne Faction in PLANT's civil war. At the Battle of Jachin Due Lacus Clyne commanded a fleet of warships against ZAFT in the first (and last) large-scale battle of the civil war, defeating Patrick Zala's GENISIS super-weapon and brokering a ceasefire between PLANT and the Earth Alliance. After the war a movement began in PLANT to install Lacus as the next Chairman, but she declined. Instead Lacus went to ORB on Earth where she has been living a quiet life with Kira Yamoto. Though she is massively influential in politics, beloved by the people, and respected by the military, Lacus prefers to live a quiet life. This decision has drawn in some criticism as there are those who believe she is acting out of undeserved selfishness, though for the most part her decision is respected. She currently resides in ORB and has been romantically tied to Kira Yamato.
Jarrod Crux- An ace pilot in ZAFT, assigned to the elite--and top secret--Panzer squadron. Though rash and violent, Jarrod knows when to give up and has survived many battles. He is particularly ruthless and unforgiving of anyone he finds lacking. Jarrod harbors a particular hatred for anyone he deems cowardly, and will not hesitate to murder a comrade should they show signs of weakness.
Julius Djibril - A key member of the Earth Alliance and citizen of the Scandinavian Kingdom, Djibril was also one of the primary leaders of the Blue Cosmos terrorist organization. Following the Junon-incident Djibril assumed command of a small Atlantic Federation Military force which he used to attack ZAFT forces landing on the planet as part of Operation Endurance. Djibril took a large contingent of troops and left the Atlantic Federation, and helped to found the Atlas organization alongside Richard Henne.
Gilbert Durandel - Supreme Chairman of PLANT and supreme-commander of ZAFT. Durandel is responsible for the increased colony-production at L2 where he established himself as the de facto leader--behind the scenes--of the autonomous government there. Recently, Durandel enacted the Colonial Re-Armament program to increase PLANTs military force which had been drastically depleted in the Bloody-Valentine war. This act has brought him much criticism from those who fear that PLANT's remilitarization may lead the world down the path of war once again. Durandel had ties to the sociopath Rau le Creuset, and his motives are very-much unknown. He is the younger brother of the JACS Prime Minister, though the two rarely speak to one another. Durandel's goals are shrouded in mystery and many of his actions appear to be contradictory; no matter what his ambition is, it will surely help to shape the future of the world.
Guiette Durandel - Former director of the Jupiter Trade Consortium and current Prime Minister of the Jovian Autonomous Colonial States--or Jupiter Autonomous State--Guiette Durandel is also the older sister of PLANT's Chairman. Though her relationship with her younger brother is apparently very poor due to the great distance between the two, it is rumored that she was responsible for exporting a vast quantity of raw material to PLANT from CE 76-77 without any monetary payment. This theory is reinforced when Neo Roanoke arrives in the Earth Sphere in CE 78, apparently on the Prime Minister's orders, to serve Gilbert Durandel, possibly as part of the same back-room arrangement. What PLANT's chairman gave his elder sister in return for these services is unknown, though it must have been extremely valuable to her.
Dearka Elsman - Second-in-command of the Joule Task Force. A capable pilot who served in the Le Creuset Squadron in the Bloody Valentine War, he was listed MIA after a battle in the Pacific and re-emerged after the Battle of Jachin Due where he retired from the service with full-honor. Two years later Dearka re-enlisted as was assigned to the Joule-team by special-request.
Talia Gladys - Captain of the Minerva. Talia Gladys began her military career at the start of the Bloody Valentine war and served as a minor technician on GENISIS. She demonstrated her leadership skill in the evacuation when she remained on the station as it self-destructed to get as many soldiers to evacuate as possible. For her actions she was highly decorated, and earned a rapid-series of promotions eventually granting her command of ZAFT's newest warship--the Minerva.
Lunamaria Hawke - A Test-pilot aboard the Minerva, assigned to the ZGMF-X23S Saviour Gundam Prototype. Lunamaria has a younger sister also enlisted in ZAFT. Lunamaria received the highest grades in the ZAFT Military Academy's history and was assigned the most-advanced prototype mobile suit upon graduation. She formed an awkward friendship with Shinn Asuka and Rey za Burrel in the academy and is supremely confident in her own ability. Some might say that she is overly prideful.
Meyrin Hawke - Younger sister of Lunamaria Hawke, Meyrin is the communications officer aboard the Minerva. In contrast to her sister, Meyrin lacks self-confidence and is very unobtrusive around everyone other than her closest friends.
Richard Henne - A former statesman of the Eurasian Confederation, Henne was instrumental in the alliance between the Eurasian Confederacy and the Atlantic Federation in the early days of the Earth Alliance. Henne retired from public life with the close of the Bloody Valentine War but remained very influential by way of reputation. Shortly after the ZAFT's implementation of the "Destiny Plan" Henne organized the first general resistance movement, the paramilitary organization "Atlas."
Ezalia Joule - A member of the PLANT supreme council for nearly two decades and the mother of Yzak Joule. During the Civil War, Ezalia led a small-but-influential conservative movement rejecting both the violent zealotry of Patrick Zala as well as the armed revolt of Siegel Clyne. Following the Battle of Jachin Due, this moderate faction assumed control of PLANT and an internal movement to install Lacus Clyne, leader of the Clyne faction in the civil war, as Supreme Chairman began. Ezalia Joule was against this proposal because, regardless of the reason, Lacus and her followers had committed treason. The council granted the Clyne faction complete amnesty for the duration of the war, and Lacus chose to go to Earth rather than remain on PLANT. Since then Ezalia Joule has been an iconic, powerful figure in the Supreme Council.
Yzak Joule - Commander of the Joule Task-Force and a decorated Ace-Pilot who served at the Battle of Jachin Due. Yzak's brash mannerisms and tendency to underestimate his peers have stunted his rise through the ranks. He currently commands a task-force of three Nazca-class high-speed carriers.
Noah Jung - An intelligence operative employed by Ezalia Joule, he tends to work outside of the law to get things done.
Klahan - Militia soldier fighting the corrupt government of the former Thai Republic in the chaos following the Junon-Incident. Klahan finds Shinn Asuka lost in the Jungle after he was shot-down during the Minerva's arrival on Earth.
Auel Loussier - A young man that is almost-always at the side of JAS lieutenant-commander Neo Roanoke. Unlike Neo, Auel is not a member of the military and the reasons for his presence are unknown. It is stated that Auel, along with his companions, has a certain "factor" that interests both Durandel and the Autonomous States. He is accompanied by is older sister, Stellar, to whom Auel is emotionally dependent to an extreme degree.
Stellar Loussier - A young woman that is almost-always at the side of JAS lieutenant-commander Neo Roanoke. Unlike Neo, Stellar is not a member of the military and the reasons for his presence are unknown. It is stated that Stellar, along with his companions, has a certain "factor" that interests both Durandel and the Autonomous States. She is accompanied by her younger brother, Auel.
Sting Oakley - A young man that is almost-always at the side of JAS lieutenant-commander Neo Roanoke. Unlike Neo, Sting is not a member of the military and the reasons for his presence are unknown. It is stated that Sting, along with his companions, has a certain "factor" that interests both Durandel and the Autonomous States.
Luc Renoir -
Neo Roanoke - Lieutenant-Commander in the JAS Navy, Roanoke is sent to the Earth Sphere in CE 78 under the orders of the JAS Prime Minister, Guillette Durandel to serve PLANT's chairman and younger brother of the JAS Prime Minister, Gilbert Durandel. Roanoke swears fealty to Durandel upon their meeting. Neo Roanoke wears a large mask covering most of his face and his entire head that is actually part of a large computer-like device embedded in his skull. Whether or not the technology used on Roanoke is the result of an accident or some other force is unknown. Roanoke is always flanked by three subordinates who rarely speak publicly: the twins Stellar and Auel Loussier and Sting Oakley.
Yuuna Roma Seiran - The young head of one of ORBs seven ruling families and a high-ranking member of Atlas, Yuuna is a crafty individual constantly seeking ways to manipulate to political world to suit his own ambitions.
Senator Geld - A leading senator in the Atlantic Federation's congress, senator Geld is the driving force behind the Federation's war with Eurasia.
Senator Hurst - Another senator supporting the Eurasian war, Hurst advocates close cooperation with Atlas, because ZAFT's operations on Earth have had a detrimental effect on the Atlantic Federation's military actions.
Senator Treebach - The leader of a congressional minority supporting Durandel's Destiny Plan. Treebach sees the damage wrought by Junon and by the war with Eurasia as irreparable, and thinks the war is little more than prolonging the inevitable.
Sumalee - An eleven year-old Thai girl who befriends Shinn after he is captured; Shinn later saves her life. Eventually Shinn sends Sumalee to ORB's Adrianapolis colony at LaGrange point 3 to live with his foster parents.
Arthur Trine - First Officer aboard the Minerva, Arthur is a very down-to-earth person and often seems to lack military discipline. In truth, Arthur has an exceptionally strong sense of honor and personal responsibility, and is an extremely capable officer--particularly in times of crisis. He is later promoted to Captain and given command of ZAFT's flagship, the Excalibur.
Heine Westenfluss - ZAFT Ace who made his name during the Pirate Crisis of CE 77, pilots a distinctive orange-colored GINN. Heine participates at the battle of Corinth in CE 78 and is later transferred to the Minerva where he is assigned one of the new ZAKU-prototype mobile suits. He is later re-assigned to the Panzer special-ops MS Squadron under the command of Jarrod Crux.
Kira Yamato - The "Ultimate Coordinator" and pilot of the Strike Gundam. He is also the pilot of the legendary Freedom Gundam and fought alongside the Clyne Faction in the Bloody Valentine war. He defeated the sociopath Rau Le Creuset in a duel at the Battle of Jachin Due, and helped avert a large-scale nuclear attack against PLANT. Following the war Kira became a hero around the Earth Sphere as a selfless defender of liberty and freedom. He chose to retire from public life and now lives in the United Emirates of ORB. He has been romantically-tied to ZAFT's heiress, Lacus Clyne.
Athrun Zala - A former member of the Le Creuset Squadron and the son of Patrick Zala, Athrun fought against his father at the Battle of Jachin Due alongside the Clyne faction. After witnessing his father's death at the end of the war, Athrun fell into a deep depression. Eventually Athrun decided to leave the Earth Sphere and set off on a journey to Jupiter and the outer rim of the Solar system.
Geo-Political Entities:
Alexandria - A closed O'Neill-type colony six-times the size of a traditional colony located at LaGrange-point 1 in the Mars Sphere. Alexandria is the hub of the Mars sphere from which the long-running Martian Terra-forming project is led.
Atlantic Federation - A leading member of the Earth Alliance, the Atlantic Federation is the strongest militarily and financially. The Atlantic Federation was the chief Alliance nation involved in the Bloody Valentine war and was forced to attack PLANT at the end of that war without support from several other Federation states, including the Eurasian Federation.
Atlas - A paramilitary organization created by Richard Hennes in direct opposition to Gilbert Durandel's "Destiny Plan". Utilising a decentralized command center, and drawing upon the collective resources of dozens of Earth nations, Atlas is fighting a war of attrition against ZAFT to protect their lives on Earth. The name Atlas is derived from the Greek Titan who bore the weight of the planet on his shoulders; in a similar fashion the Atlas organization has assumed the burden of protecting the people of the Earth.
Belt Pirates - The term "belt pirates" refers to the large, disorganized number of outposts, ships--and in a least one case--rogue colonies that rely on illegal activities for sustenance--most notably piracy. Operating on the fringes of civilized space, the Belt Pirates have developed their own, unique subculture and are notoriously xenophobic.
Earth Alliance - A military and economic alliance of nations on Earth, asserting hegemony over 73% of the planet. Violently xenophobic, the Earth Alliance has long-held a reputation for acts of violence against coordinators. The Alliance was created shortly before the Bloody Valentine War to counter PLANT, but ideological and ethnic conflicts within the Alliance caused its collapse shortly after the Bloody Valentine War came to an end with the second battle of Jachin Due.
Earth Sphere - The region of space around Earth including the colonies at various LaGrange points, the moon, PLANT, the debris belt, and the four super-asteroids used for mining and construction in the area.
Eurasian Confederation - A member of the Earth Alliance. After the Alaska fiasco the Eurasian Federation has been at odds with the Atlantic Federation and has refused to participate in any military action. As a result the Eurasian space-forces were spared much of the destruction at the Battle of Jachin Due when they refused to mobilize with the rest of the Alliance military. Following the Junon-incident, the Eurasian Confederacy enters a long and brutal war with the Atlantic Federation for control of the few remaining resources left on the planet.
Gaia - An enormous subterranean city beneath Istanbul, it was built by the Eurasian Confederacy durring the Bloody Valentine war, and now serves as the military headquarters for the paramilitary organization, Atlas. There are several elevators between Istanbul and Gaia, and even a large undersea submarine dock that allows Atlas to move supplies in and out without attracting notice.
Independent Colonies - An ostensibly autonomous Republic of newly-constructed space-colonies located at LaGrange Point 2. The Republic is divided into 12 clusters consisting of 5 rotating O'Neil colonies. Of the eighty colonies, only twenty are complete. The population density of the completed colonies is extremely low--estimated at slightly above 2% of their maximum capacity. In addition to their colonies at L2, the republic of the Independent Colonies also maintains a small research-oriented base located at the former resource-asteroid Nibel, near LaGrange point 4.
JACS - The Jovian Autonomous Colonial States, also known more simply as the Jupiter Autonomous State. When the Jupiter Trade Consortium was dissolved in CE 70, the Guillete Durandel established a loose republic in the Jupiter Sphere consisting primarily of the seven colonies in the Roma Cluster, near Ganymede. Eventually Guillette Durandel managed to mold the burgeoning republic into a powerful, centralized industrial powerhouse dominating the majority of the Jupiter Sphere and nearly all trade with the Martian and Earth Spheres. Currently the JACS administers control over a total of twenty-three O'Neil type colonies and nearly 200 individual mining bases, as well as numerous scientific outposts scattered throughout the area. To combat the Belt Pirates the Jupiter Autonomous State maintains a sizable military force..
Junon Resourcing Asteroid - A giant asteroid rich in various industrial ores brought to the Earth Sphere at the beginning of the Cosmic Era, its mass is roughly one tenth that of the Earth's moon. The Mining Asteroid was mined dry by CE 58 after providing the raw resources to construct many of the PLANTs and several other colonies throughout the Earth Sphere. Junon was moved to a stable orbit of Earth midway between LaGrange-Point One and the Debris Belt. Control of the asteroid was ceded to the Scandinavian Kingdom in CE 61, and they maintained a small presence on the Asteroid until the outbreak of war in CE 71. Though the asteroid still belongs to the Independent Kingdom of Scandinavia it is utterly worthless and abandoned. Ostensibly the Kingdom monitors the asteroids orbit to ensure the safety of the region.
Jupiter Sphere - The area around Jupiter, it serves as a major industrial center in civilized space. Teams of workers move asteroids from the solar belt into the Jupiter sphere where they are mined and refined. Some metals are forged in Jovian space before being exported elsewhere, and other times the asteroids themselves are exported for the buyer to mine. Both Junon and Nibel fit into the second category. The Jupiter Sphere is governed by the Jupiter Autonomous State, with it's capital in Roma colony. The Jupiter Sphere, however, is also home to several belt-pirate groups, as well as the neutral (rogue) colony of Cortazzo which is often seen as a home for these pirates.
Jupiter Trade Consortium - Created in CE 49 and dissolved in CE 70 at the outbreak of the Bloody Valentine War, the Jupiter Trade Consortium was an economic alliance of all the major political powers in the Earth Sphere that established and maintained the trade routes between the Jovian colonies and the Earth Sphere. With the end of the Bloody Valentine War and the recognition of the Jupiter Autonomous State, the trade consortium was resurrected--this time as a government agency under the supervision of the JACS--and trade between Earth and Jupiter was resumed. To date, the Trade Consortium maintains several hundred space-faring vessels used to transport materials--both raw and refined--to all parts of the Solar system.
Nibel Resourcing Asteroid - A giant asteroid rich in various industrial ores brought to the Earth Sphere in CE 68 and placed at LaGrange point 2. The resource-asteroid was left unused due to the chaos of the Bloody-Valentine War, when it was ignored because of its strategic impracticality. Nibel was the principal resource-asteroid used for the construction of the vast colonial-clusters at L2, and was mined barren by CE 77. Nibel was moved to a point mid-way between L4 and the debris belt where it is used as a base of operations for a small research-station belonging to the Independent Colonies. With an estimated mass one fifth that of Luna, Nibel is twice as large as Junon.
United Emirates of ORB - A neutral nation in the Pacific Ocean, ORB is a technological powerhouse that maintains more colonies in the Earth Sphere than any other nation. Over 80% of ORBs population lives in space. The islands of ORB are relatively new to the Earth, first emerging as a result of abnormal volcanic activity in c2087. The islands were claimed almost immediately by the declining United States of America, the Republic of Japan and the People's Republic of China. The islands remained in dispute for several years, but in c2092 it was determined that the islands would be neutral, and not belong to any nation. Emigration to the islands soared, and thousands of people emigrated from all across the Pacific region--most notably from Japan, Korea, New Zealand and the U.S.--and the main island Onogoro (named by the Japanese fisherman who first discovered it) soon became a bustling metropolis and a major economic and scientific center. In the chaos of the reconstruction wars, many scientists fled their homelands to the relative peace and safety of Onogoro, and eventually the nation of ORB was founded. By the end of the reconstruction wars, with much of the world in disarray, ORB arose as the sole modern nation with a strong economic, industrial and scientific base. It can be said that of all the modern nations, ORB is the oldest, predated only by the Scandinavian Kingdom, which was established after a period of civil war early in the Reconstruction wars. It is interesting to note that while ORB has no true mythology or ethnicity, the people of Onogoro have established a unique culture and adopted several myths from various lands, from ancient Japanese mythology to Aboriginal myths and have also inherited certain animalistic beliefs from the Americas. This faux-mythology, or pseudo-culture, helped to firmly establish a national identity for ORB in the wake of the Reconstruction wars, and was later given much more prominence in culture when it was adopted by the "Lions" --essentially hereditary monarchs--that would rule ORB starting in the 23rd year of the Cosmic Era.
PLANT - A cluster of 144 Hourglass-shaped colonies located at LaGrange point five in the Earth Sphere. The colonies are separated into twelve groups of twelve colonies, each grouping of twelve colonies is named after a month in the Roman calendar (from Januarius to Decembrius) and assigned a number. Aprillius 2 serves as the capital. PLANT also maintains several terrestrial bases, most notably at Gibraltar and Carpentaria. At one time PLANT maintained a strong military force, but after the Bloody Valentine War most of its weapons were destroyed and the colonies have lacked both the resources and the willpower to re-arm.
Scandinavian Kingdom - Before the Bloody Valentine War the Kingdom of Scandinavia was a major power--on equal footing with the Eurasian Confederation--and maintained dozens of deep-space outposts and dominated the trade routes and mining operations in the Jupiter Sphere. Following the outbreak of war with PLANT and the formation of the Earth Alliance, the Kingdom of Scandinavia fell apart and was assimilated into the Eurasian Confederation and became part of the new global alliance. After the Bloody Valentine War, following Eurasia's secession from the Earth Alliance, Scandinavia was granted it's independence, though the modern nation retains only a fraction of its former power and territory.
Mobile Weapons:
A1-A1 Windam - The A1-A1 Windam is the base model Windam used by Atlas. It is essentially identical to the original GAT-04 Windam, except it bears the blue and green color scheme of Atlas, and bears the new designation A1-A1. The first "A" stands for "Atlas" and the first one stands for the type of mobile suit. The second "A" designates the type of mobile suit and the second "1" designates the variation number. Therefore the A1-A1 Windam is the first Atlas mobile suit. first type and first variation.
Unit Type: General Purpose Combat Unit.
A1-C1 Windam High-Mobility Type - The high-mobility type Windam appears very similar to the original Windam, but beneath the surface lies a wholly different beast. The A1-C1 is the third model Windam developed by Atlas. It utilizes a hybrid visor sensor, combining monocular and panocular function, Generator output is increased from the A and B models, and additional thruster grant the C1 greatly improved mobility and speed.
Unit Type: General Purpose Combat Unit.
A1-C2 Windam Enhanced High-Mobility Type - The A1-C2 Enhanced High-Mobility type Windam, or EHM, is by far the most effective of the Windam variants developed by Atlas. The A1-C2 is equipped with trans-phase armor and a new type of ultracompact radiator which, coupled with the new cell-energy storage technology grants the A1-C2 far greater operational time and energy surplus than previous models. With the addition of two large variable-angle thruster pods on the Windam's back, the A1-C2 is amazingly fast and maneuverable; combat estimates place the performance of the A1-C2 Windam above that of ZAFT's latest E-Type ZAKUs.
Unit Type: High-Speed Interceptor Unit.
A1-C2 Windam Enhanced High-Mobility Type Phantom Pain Custom - Though it appears to be identical to the A1-C2 Windams, this custom unit used exclusively in the Phantom Pain special operations unit utilizes a variety of unknown technologies that grant it moderately superior performance compared to the standard A1-C2 models.
Unit Type: Special Operations Combat Unit.
CMS-01c Centurion - A Jovian mobile-suit given to the Independent Colonies as a gift by Neo Roanoke along with several other mobile suits. Redesignated the CMS-01c and re-painted, the Colonial Centurions are very similar to their Jovian counterparts, save for a few modifications. The CMS-01c is equipped with a single heavy beam saber and has a reactor powerful enough to utilize handheld beam-weaponry. The Independent Colonies only have a few squadrons of Centurions to act as a self-defense force, and lack the industrial base to produce military suits of their own.
Unit Type: General Purpose Combat Unit.
CMS-09 Vandal -
Unit Type: General Purpose Assault Unit.
CMS-09b Vandal (Black Tri-Star Custom) -
Image 2 -
Image 3 -
Image 4 -
Unit Type: Special Operations Assault Unit.
GAT-04 Windam - A cheap, high-performance mobile suit designed by the Earth Federation to replace the aging 105 Dagger mobile suits. Windams boast above average speed, mobility and range, but lack firepower and armor. Their overall performance is significantly inferior to that of ZAFT's new model ZAKUs.
Unit Type: General Purpose Combat Unit.
Izumo-class Refit - An upgraded version of ORB's Izumo-class warship, the Izumo-refit is intended to be a high-speed mobile suit carrier capable of sustained atmospheric flight. Many of its weapons have been removed to accommodate a new propulsion system and the attachment of large stabilizing wings to the rear-hull.
Unit Type: High-Speed Light Carrier.
JAS-MSNT-01b Cerberus -
Unit Type: Experimental PICES Unit.
JAS-MSNT-02s Crusader -
Image 2 -
Unit Type: Experimental PICES Unit.
JAS-NTX-06 Blue Breaker - The Blue Breaker, though manufactured by the Atlas organization, is a high performance Gundam-type mobile suit that makes use of very advanced experimental technology developed in the Jupiter Sphere. The form of the Blue Breaker is very similar to that of the ZGMF-X23S Saviour Gundam. The Blue Breaker, however, is roughly 26.2 meters tall--almost twice the size of the Saviour. The most notable aspect of the Blue-Breaker is the PICES device used to guide it's 10 heavy-assault missile. Each of these missiles is very powerful--the direct hit of a single missile can destroy a warship--and very maneuverable. Linked to the pilot after-launch by PICES, the missiles are exceptionally accurate and very difficult to shoot down. Unfortunately, the PICES device is still experimental, and it can only be used by individuals with a certain attribute; and even then, prolonged usage results in numerous unpleasant side-effects.
Unit Type: Experimental PICES Unit.
JAS-NTX-07a PICES Queen - The PICES Queen is the name of a non-combat aircraft designed to contain a PICES operator and relay data, via an expanded PICES system, to various remote weapons. Externally, the PICES-Queen appears to be little more than a typical transport plane with a large disc attached to the top--very similar to AWACS planes of the distant past.
Unit Type: Experimental PICES Control Unit.
JAS-NTX-07b PICES Worker - The PICES Worker is little more than a basic drone-aircraft. Flaps on the wing allow for moderate maneuverability, and with the PICES receptors active it can be used as a weapon at great distances. In the nose of the worker is a revolving barrel that houses six beam cannons that can unleash an incredible amount of firepower over short distances. Unfortunately each time a beam cannon is fired, the sheer power of the blast melts the barrel into slag. The Worker then rotates the chamber to the next barrel, allowing for a maximum of 6 shots.
Unit Type: Experimental PICES Unit.
JAS-NTX-07c PICES Soldier -
Unit Type: Experimental PICES Unit.
JAS-NTX-08 Cerberus -
Unit Type: Experimental PICES Unit.
JAS-NTX-10 Crusader -
Image 2 -
Unit Type: Experimental PICES Unit.
JAS-NTX-11 Ares Gundam - A Black Gundam in the possession of Neo Roanoke. He bequeathes the unit to Kira Yamato. The Ares utilizes several advanced Jovian technologies, including a 360-degree cockpit, PICES-enabled Dragoons, and a gravitic propulsion system. Though the Ares is a very powerful mobile suit, it is actually too powerful to be usable--even brief stints of combat can be fatal for the pilot.
Unit Type: 01-Derivative Test Unit
JAS-NTX-12 Angelwing -
Image 2 -
Image 3 -
Unit Type: Experimental PICES Unit.
JAS-NTX-12 Angelwing (Loussier Custom) -
Unit Type: Experimental PICES Unit.
JAS-OMS-05 Centurion - The first mobile-suit developed by the newly-formed Jupiter Autonomous State during the Bloody Valentine war. Though the JACS saw little combat in the war, squadrons of Centurions were assigned to transport vessels ferrying cargo from Jupiter to the Earth Sphere, and were an instrumental weapon against pirates in the rim and military attacks within the Earth Sphere.
Unit Type: General Purpose Combat Unit.
JAS-OMS-05d Centurion Kai -
Unit Type: General Purpose Combat Unit.
JAS-OMS-06 Hussar - Essentially an armored-version of the OMS-05 Centurion, the Hussar is coated in thick armor plating and boasts a new propulsion system to give it surprising speed and maneuverability. The Hussar was built late during the Bloody Valentine war and saw little action; only a few of these units were produced.
Unit Type: General Purpose Defense Unit.
JAS-OMS-07 Centurion II -
Unit Type: General Purpose Combat Unit.
JAS-OMS-97f Centurion II High-Mobility Type -
Unit Type: General Purpose Combat Unit.
JAS-OMS-09 Janissary -
Unit Type: General Purpose Interceptor Unit.
JAS-OMS-09z Janissary Kai -
Image 2 -
Unit Type: Interceptor/Assault Unit.
JAS-OMS-14 Legionaire -
Unit Type: General Purpose Combat Unit.
JAS-OMS-14d Legionaire Phalanx -
Unit Type: General Purpose Assault Unit.
JAS-OMS-14j Legionnaire Jager -
Unit Type: General Purpose Attack Unit.
JAS-OMS-14r Legionnaire High-Mobility Type -
Unit Type: General Purpose Combat Unit.
JAS-OMS-14s Legionnaire (Renoir Custom) -
Unit Type: General Purpose Command Unit.
MBF-07a Strike II Gundam - An advanced mobile suit constructed by Morgenroete based on the Strike Gundam design; it features a giant backpack similar to that of the Aile-Striker Pack with increased power and larger wings. The Strike II is designed for Commanders and elite pilots, and although it's armor and armaments are average it possesses extreme speed. According to pilot testimonials the Strike II flies more like a fighter with arms than a mobile suit. It's armaments are mostly unchanged from those of the original Strike Gundam, save for the addition of a high-output beam saber--increasing the mobile suit's melee ability significantly.
Unit Type: Multi-Range Combat and Support Unit.
XR-100 Kestrel Gundam - A highly advanced Gundam designed by Genus Dunne, it utilises a movable frame and was designed as a highly versatile test-bed for Rubicon Industries' most advanced technologies. In addition to it's movable frame (which allows for unprecedented mobility as well as transformation into a mobile armor) the Kestrel also has a powerful mega-particle beam cannon, a prototype beam-shield, and Magnetic field-projection/manipulation technologies--allowing for a variety of beam-based defensive and offensive techniques.
XR-102S (ZGMF-X23SS) Refined Saviour Gundam - An enhanced version of the Saviour Gundam. It is lighter, faster, stronger, and more resistant to beam-weaponry. It's larger backpack makes it far more mobile than it was before. Currently piloted by Lunamaria Hawke.
Unit Type: All-Range Combat Unit.
ZGMF-1000 ZAKU Mass-Production Type - The first mass-produced version of the ZAKU mobile suit, it lacks the shoulder-mounted manuevering verniers and the ability to dock with WIZARD Striker Packs. Only a small number of these units were produced in the brief period of time before the Junon War spread across the Earth Sphere; the ZGMF-1000 was quickly replaced with the more versatile ZGMF-1000d and ZGMF-1000e variants.
Unit Type: General Purpose Combat Unit.
ZGMF-1000d ZAKU - Terrestrial Combat Type - A variation of the ZGMF-X1000 designed for terrestrial combat; it's design has been simplified, eliminating the shoulder-mounted manuevering thrusters and the hip-mounted propellant tanks. First used in relief operations following the Junon-Incident, these ZAKU variants were painted green with red crosses emblazoned on their armor to designate their humanitarian mission. Unlike the initial mass-produced ZGMF-1000 models, the ZGMF-1000d is capable of mounting WIZARD striker packs to increase its firepower and battlefield versatility.
Unit Type: General Purpose Combat Unit.
ZGMF-1000e ZAKU - A variant of the ZGMF-X1000 mobile suit design designed primarily for zero and low-gravity environments, it is nearly identical to the ZAKU Prototype unit, maintaining the same design, performance and color-scheme. Unlike the Prototype units, however, the ZGMF-1000e is not equipped with phase-shift armor, adopting instead to coat certain parts of the mobile suit--most notably the front torso and shield--with Trans-Phase armor. The armor plating has been made slightly thicker, making the 1000e marginally slower and less maneuverable than the Prototype units, but the computer-system is far more advanced and the ZGMF-1000e remains a top-tier mobile suit in any conditions.
Unit Type: General Purpose Assault Unit.
ZGMF-1000e (B) Blaze ZAKU -
Unit Type: General Purpose Support Unit.
ZGMF-1000e (G) Gunner ZAKU – An E-Tyep ZAKU equipped with a powerful Gunner-type backpack, it has decreased speed and mobility but can provide extremely powerful long-range artillery support. Often a key-unit in large-scale offensive operations.
Unit Type: Medium and Long Range Support Unit.
ZGMF-1000(s) Slash ZAKU -
Unit Type: Close-Range Support Unit.
ZGMF-X23S Saviour Gundam - A prototype Gundam emphasizing speed and firepower, it has very little armor. The Saviour is capable of transforming into a fighter-like mobile armor mode granting it even greater speed and mobility.
Unit Type: Experimental Medium Range Combat Unit.
ZGMF-X56S Impulse Gundam - A prototype Gundam emphasizing ranged combat; its abilities are well-rounded in most aspects but it excels at long-range combat. It is designed as an artillery-type mobile suit and has excellent combat performance--both ranged and melee. It is armed with two giant beam cannons, two missile bays, two beam javelins, two beam sabers, and a traditional beam rifle and shield. The suit, however, is not as fast as the Saviour and Gaia Gundams, and posses only slightly above-average mobility. In the hands of a skilled pilot, however, the Impulse Gundam can be a devastating weapon.
Unit Type: Experimental Long Range Combat Unit.
ZGMF-X56SS Impulse Gundam Kai - A modified version of the X56S Impulse Gundam, the Impulse double-S (or Impulse Kai) is designed for terrestrial combat. It's missile capacity is increased and it's back-thrusters have been removed; in addition, the Impulse Kai is painted in more practical shades of black and dark-green.
Unit Type: Experimental Long Range Combat Unit.
ZGMF-X88S Gaia Gundam - A prototype Gundam designed for combat in difficult terrain. Its performance is roughly equal to that of the ZAKU, but it can transform into a quadrupedal mobile-armor mode allowing it to quickly traverse the most difficult of terrain.
Unit Type: Experimental Short Range Combat Unit.
ZGMF-X1000 ZAKU Prototype - The first new mobile-suit to be developed by ZAFT since the GuAIZ at the end of the Bloody Valentine war. The ZAKU is a multi-role mobile suit equipped with trans-phase armor and can be equipped with a variety of WIZARD Striker-packs. The ZAKU was developed concurrently with the XS Series Gundams--Gaia, Impulse and Saviour--and has a similar cockpit-interface.
Unit Type: Prototype General Purpose Combat Unit.
ZGMF-X2000 Gouf Prototype – A mobile suit developed as a joint-project between Rubicon Industries and ZAFT's Grunder Mobile Suit Factories, the Gouf was meant to compete with Grunder's ZAKU. Twelve proto-type units were constructed, and all 12 units were assigned to the Panzer black-ops squadron.
Unit Type: Prototype Special Operations Attack Unit
Technology:
Colony Thrusters - Around each "disc" on an Hourglass-type colony (PLANT) are twenty giant nuclear thrusters mounted of large rotating cylinders. These thrusters are designed to move colonies in the event of disaster or war and were initially used to move the PLANTs into their current positions.
High-Output Beam Saber - The high-output beam saber is slightly larger in size than a traditional beam saber and is three-to-four times more powerful. Because the beam saber is so powerful it quickly expends the energy stored in it's battery and must be placed on its mount to recharge. A high-output beam saber can only remain active for a few dozen seconds, but it recharges quickly, forcing the pilot to either defeat the enemy quickly or withdraw very-soon-after attacking.
Lift System - A potent propulsion system developed by Rubicon Technologies, Inc. The Lift System uses flat panels covered with microscopic gravitonic field generators to create an ultra-thin Zero-G field and project around a mobile suit. This makes everything within the field nearly weightless, and allow mobile suits to fly through the air with the agility of an aerospace fighter. The Zero-G fields, however, can only be generated on wide, flat surfaces, so the Lift System is generally only applied to certain parts of a mobile suit (or other craft) enabling flight, but still retaining a great deal of weight. The mass-produced mobile suit to fully incorporate the Lift System was ZAFT's ZGMF-2000 Gouf, though the Lift System was also seen in both the Blue Breaker, Saviour and Kestrel prototype models.
Phase-Shift Armor - Phase-Shift Armor is a special composite material that, when charged with a particular energy wave, shifts slightly out-of-phase with the physical universe according to the principles of Quantum Theory. In theory, the molecules of the armor are jumping from one point to a nearby point an infinite number of times each second, within an infinitesimally small area. As a result, energy weapon discharge and physical munitions have a diminished effect. It is estimated that Phase-Shift Armor incurs somewhere between 42 and 75 percent less damage than traditional armor.
PICES - PICES stands for Psycho-Intuitive Communication Enhancement System. It is a mechanism by which commands can be transmitted directly from the brain to electron equipment, allowing for immediate--and in rare cases apparently prescient--reaction times.
Radio-Tower - A radio tower is not truly a traditional radio tower, but rather a large device used to receive and boost the strength of radio signals across great distances. These devices are suspended high in the atmosphere to boost signals from Earth to Space and vice versa, as they are capable of penetrating the incredible electromagnetic interference caused by the Junon-Impact.
Trans-Phase Armor - Trans-Phase armor is similar to Phase-Shift Armor, but uses twin-oscillating energy waveforms to increase its effectiveness. It is estimated that Trans-Phase Armor is twice as effective as Phase-Shift, incurring somewhere between 90 and 150 percent less damage from weapons fire and impact. Unfortunately, Trans-Phase Armor can only be used on very small, highly enhanced plates of thin synthetic myomer, and is therefore unsuitable for large-scale use. Trans-Phase Armor is generally only applied to the most essential parts of a mobile suit--such as the cockpit--and, even then, does not cover it completely.