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 Post Posted: Fri Jul 20, 2007 9:31 pm 
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OddlucK wrote:
Char doubles the number of fin-funnels on his Sazabi
Double of none is still none. Regular funnels are a different story.
Still that's not a bad edit. Adding in parts of components behind the suit itself is a very good franken skill to have.

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 Post Posted: Fri Jul 20, 2007 9:33 pm 
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Wingnut wrote:
OddlucK wrote:
Char doubles the number of fin-funnels on his Sazabi
Double of none is still none. Regular funnels are a different story.
Still that's not a bad edit. Adding in parts of components behind the suit itself is a very good franken skill to have.

Heh. Oops. Fixed. :D

I do know the difference. Stupid typing. :)


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 Post Posted: Sat Jul 21, 2007 8:22 pm 
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Woahhh, how'd you get the Thing on the shoulder to fit inbetween the gap on the shield so well T.T? I Honestly still think that your still up their with EZero8, oh and you know about Gundamofficial images right?

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 Post Posted: Sat Jul 21, 2007 8:46 pm 
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It looks very nice if you put the shoulder shields on both shoulders and on the both sides of the both legs and replaced the side hip armor with a smaller verson of the shoulder shields, that would kick ass. I would do it but you already have the basic idea and made it awesome.


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 Post Posted: Sat Jul 21, 2007 9:46 pm 
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Thanks, guys! :D

Silent_Knight_Gundam wrote:
It looks very nice if you put the shoulder shields on both shoulders and on the both sides of the both legs and replaced the side hip armor with a smaller verson of the shoulder shields, that would kick ass. I would do it but you already have the basic idea and made it awesome.
I initially tried putting the other shoulder shield on the far shoulder, but it required more rebuilding of the part than I'm yet comfortable doing. I also considered putting the left shoulder armor on the left leg skirt, but there's some directional issues that make it look poor. However, the hip armor replacement is a very good idea I hadn't considered. I'm thinking I'll mod the shields on the hips a bit to make them fit nicely (and maybe a bit more propulsion enabling).

I think I'll make this a back-burner project. The ideas I'm having are more elaborate than I'm quite ready to tackle, unless true inspiration strikes some day. Sazabi 1.75, maybe? :lol:


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 Post Posted: Sat Jul 21, 2007 10:16 pm 
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OddlucK wrote:
Thanks, guys! :D

Silent_Knight_Gundam wrote:
It looks very nice if you put the shoulder shields on both shoulders and on the both sides of the both legs and replaced the side hip armor with a smaller verson of the shoulder shields, that would kick ass. I would do it but you already have the basic idea and made it awesome.
I initially tried putting the other shoulder shield on the far shoulder, but it required more rebuilding of the part than I'm yet comfortable doing. I also considered putting the left shoulder armor on the left leg skirt, but there's some directional issues that make it look poor. However, the hip armor replacement is a very good idea I hadn't considered. I'm thinking I'll mod the shields on the hips a bit to make them fit nicely (and maybe a bit more propulsion enabling).

I think I'll make this a back-burner project. The ideas I'm having are more elaborate than I'm quite ready to tackle, unless true inspiration strikes some day. Sazabi 1.75, maybe? :lol:


Thats a easy problem to fix, people will be soon asking how the current shoulder shield is being attached to the Sazabi's shoulders. Just draw on or cut a piece off of anotjher mobile suit to make it look like its being attached to the underside of the shoulder. Do the same for the leg have some sort of piece behind the sheild but on the side of the ankles or legs. You did say its a stop-gap measure to keep up with amuro's nu gundam so having deatchable sheilds is a good idea once he destroys the funnel to have more mobility. Its all a suggestion I think would help out. :)


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 Post Posted: Fri Jul 27, 2007 6:20 pm 
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Added RGM-79H Hydro GM. A mass-production, OYW era, amphibious GM.


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 Post Posted: Fri Jul 27, 2007 7:55 pm 
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OddlucK wrote:
Added RGM-79H Hydro GM. A mass-production, OYW era, amphibious GM.


HOLY CRAP!!! this is just......wow a big jump from your previous work. I love the work you did on the shoulders, it is the most distinguish(different) part of the design. Keep it up!


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 Post Posted: Sat Jul 28, 2007 7:46 pm 
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Silent_Knight_Gundam wrote:
OddlucK wrote:
Added RGM-79H Hydro GM. A mass-production, OYW era, amphibious GM.


HOLY CRAP!!! this is just......wow a big jump from your previous work. I love the work you did on the shoulders, it is the most distinguish(different) part of the design. Keep it up!


I agree with Silent Knight. Great Job man!

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 Post Posted: Mon Aug 13, 2007 4:28 pm 
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Just a minor upgrade to the Hi-Nu, today.

Nu-Nu
Nu-Nu With Weapons


Last edited by OddlucK on Mon Aug 13, 2007 5:17 pm, edited 2 times in total.

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 Post Posted: Mon Aug 13, 2007 4:42 pm 
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OddlucK wrote:
Just a minor upgrade to the Hi-Nu, today.

Nu-Nu
Nu-Nu With Weapons


Looks pretty good man, the 1 things bothers me though is those grey pixels for example: the legs. you should really try to connect them, but besides that i think this is awsome.

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 Post Posted: Mon Aug 13, 2007 4:48 pm 
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Gundam_Master_0079 wrote:
Looks pretty good man, the 1 things bothers me though is those grey pixels for example: the legs. you should really try to connect them, but besides that i think this is awsome.
Thanks. :) The pixels of which you speak are actually a remnant of the Hi-Nu art being shaded. I'm not yet good at shading, so rather than try to shade the shoulders, I chose to flatten the Hi-Nu. I should have made a point to erase those pixels, but I was focused on the shoulders/shield and didn't really notice them. Sorry. :D

Edit: They've been fixed.


Last edited by OddlucK on Mon Aug 13, 2007 5:15 pm, edited 1 time in total.

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 Post Posted: Mon Aug 13, 2007 4:51 pm 
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It's a good job, with the ZZ shoulders never really appealled to me. Also, the piece on top of the beam shield looks awakard. Nevertheless, you did a good job, and the beam shield itself looks awesome.

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 Post Posted: Mon Aug 13, 2007 4:54 pm 
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Folken Fanel wrote:
It's a good job, with the ZZ shoulders never really appealled to me. Also, the piece on top of the beam shield looks awakard. Nevertheless, you did a good job, and the beam shield itself looks awesome.
Thanks! The piece in the center of the beam shield is the generator for the shield. I wanted a unique shape for the shield so I chose a unique shape for the generator.


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 Post Posted: Mon Aug 13, 2007 5:22 pm 
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There's nothing wrong with the generator itself, just the placement. It looks like it's just hanging off the edge of the Nu Nu's forearm saber holder.

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 Post Posted: Mon Aug 13, 2007 5:29 pm 
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Folken Fanel wrote:
There's nothing wrong with the generator itself, just the placement. It looks like it's just hanging off the edge of the Nu Nu's forearm saber holder.
Ah. Well, it kinda is. I couldn't find a good place on the arm to put it, while still keeping the original shape. That point on its front kept digging into the arm. So, I just put it there. I suppose I could have made it look more integrated, but I figured the other benefit to that placement (aside from it fitting) is that the point can be used as a weapon in dire circumstances.


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 Post Posted: Mon Aug 13, 2007 5:45 pm 
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Not that i've improve to this level yet, but i like you work, keep it up!

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 Post Posted: Tue Aug 14, 2007 3:52 pm 
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Just a recolor today.

Shin Shining Gundam
Shin Shining Gundam Hyper Mode

Yes, the Dark Hadou has made its way to the G-Gundam-verse


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 Post Posted: Tue Aug 14, 2007 4:32 pm 
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Not bad, but i'm not sure what i think of it myself. then again recoloring white to black is a real pain, i havent figured out a way of doing it that isnt alot of work

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 Post Posted: Tue Aug 14, 2007 4:47 pm 
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dreacon wrote:
Not bad, but i'm not sure what i think of it myself. then again recoloring white to black is a real pain, i havent figured out a way of doing it that isnt alot of work


You could always use the fill paint option if your feeling lazy, but that tends to cover up certin lines. I always tend to change the paint brush size and just carefully go along it in full zoom.

Not bad, it kinda looks like a "What if" scenario, if Domon was infected with DG Cells. For a hyper mode, I was expecting it to be blood red. That probably would've worked better

Now that I think about it, the colors on Shin Shinning normal mode are kind of trombeish

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