ScornMandark wrote:Assuming performances are similar, it probably depends on ........ And so forth, but it's all relative to the models you are comparing it to.
Are you running some sort of spyware program? It's virtually identical to what I wrote down.
Anyways, to address some technical points:
--The organism is, technically, a cyborg since a number of components, such as sensors, control interface, equipment hardpoints and operator's compartment, are implanted into it.
--Fuel is a 'mush' created by fermenting biomass in a special bacterial culture provided by the manufacturer. The organism itself can convert tissue into energy for limited emergency operation.
--Major repairs, if necessary, can be effected by surgical grafts; of course, a recovery period is required afterwards.
--Brain activity would probably be at a low, instinctual level, but matched with a rudimentary AI similar to the ones used in vehicles of more conventional construction. Basic operations, dodging threats, helps a lot in keeping balance & negotiating difficult terrain.
--Control interface is standard; he can jump in and immediately take the manual controls, or use a neural control interface for progressive levels of control, starting with sensory feedback down to fine motor control & eventually to a totally immersive state. Extraction won't be messy, as the setup is pretty standard. In this setting, the interface is standard for everything from powered armor to 10+ meter humanoid vehicles, not just this particular example.
--Also, if the organism has to breath, its operational range will be limited to planets with a certain range of atmosphere types, barring the use of special equipment.
All this is tentative, of course. Haven't developed the concepts further since I'm looking for outside input.