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 Post Posted: Sat Feb 17, 2007 5:09 am 
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Newtype Emo Guy

Joined: Sat Feb 17, 2007 4:41 am
Posts: 304
Location: Defending Linda McCarntey's cryogenic chamber
I've been programming this game for a bit and I'd like you to test the first Demo. It takes place in the One Year War. It includes made up characters and my ultimate hope is that the fans on this site would like to contribute their own character & storyline.

Screenies-
Title: http://i49.photobucket.com/albums/f288/ ... enshot.jpg (I got a better one, please wait)

Battle of Loum as Zeon: http://i49.photobucket.com/albums/f288/ ... ngame1.gif

Battle of Loum as EFSF: http://i49.photobucket.com/albums/f288/ ... ngame2.jpg


Download Link:
http://www.megaupload.com/?d=JNE43X5V

Universal controls
F4: Fullscreen On/Off
Esc: Quit Game
F1: Helpscreen

Cutscene:
Any Key to proceed

Mobile Suit:
Arrow Keys: Move Respectivley
Spacebar: Fire Primary Weapon (when drawn)
V key: Vulcan Cannons (if available)
G key: Draw gun
SHIFT key: Melee attack
B key: Enter flying mode (ground only)
D key: Exit flying mode (ground only)



I'll be willing to answer any questions you have here.

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 Post Posted: Sat Feb 17, 2007 5:20 am 
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Traitor Villain
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Joined: Sun Mar 05, 2006 7:21 pm
Posts: 1809
For the record, he asked me about this before he posted it. It falls, in my opinion, under the Fanart part of this part of the boards.

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 Post Posted: Sat Feb 17, 2007 6:17 am 
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Mysterious Masked Dude

Joined: Thu Apr 13, 2006 12:33 pm
Posts: 489
I've noticed a problem with pressing 'D' when in the space stage. The GM (but not the Zaku) goes into a loop of trying to land (i.e. going from the top to the bottom of the screen).
Also, enemies don't seem able to attack you and they also don't explode when you destroy them...they just suddenly disappear.
It may also just be me but I can't seem to get the melee function working.

Finally, there's the story logic problem that GMs weren't at the battle of Loum. Perhaps you should make it the battle of Solomon?

I'm very curious to know what you're using to program this game and how you're doing it. Did you make the sprites?

How would you like us to go about submitting characters? Just text descriptions or art?


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 Post Posted: Sat Feb 17, 2007 6:48 am 
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Newtype Emo Guy

Joined: Sat Feb 17, 2007 4:41 am
Posts: 304
Location: Defending Linda McCarntey's cryogenic chamber
jam! wrote:
I've noticed a problem with pressing 'D' when in the space stage. The GM (but not the Zaku) goes into a loop of trying to land (i.e. going from the top to the bottom of the screen).


Misplaced 'else' function, got it fixed.

Quote:
Also, enemies don't seem able to attack you and they also don't explode when you destroy them...they just suddenly disappear.

Just finished that. They blow up, stay in a trashed suit for about 8 seconds then disappear now

Quote:
It may also just be me but I can't seem to get the melee function working.
Are you sure? You're probably not holding shift down

Quote:
Finally, there's the story logic problem that GMs weren't at the battle of Loum. Perhaps you should make it the battle of Solomon?

In EIS, you fight space GMs at Loum.
Quote:
I'm very curious to know what you're using to program this game and how you're doing it.

GM6, I can give you the site if you'd like
Quote:
Did you make the sprites?

The GM, Ground Gundam, Blue Gelgoog & Blue Zaku, Black Tristar Zaku, Gundam Alex, White Dom, Guntank and Guncannon: Yes

Zaku2, Gundam, Dom, Elemeth, Gelgoog, Zeong, Gouf, & ZGok are from SD Gundam 5

Quote:
How would you like us to go about submitting characters? Just text descriptions or art?


Draw the face you'd like to use, tell me side you'd like to be on, what you'd like to do, suits you want to use ect. Its an open end project, any ideas can help.

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 Post Posted: Sat Feb 17, 2007 7:11 am 
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Elitist Earth Politician

Joined: Tue Jan 16, 2007 6:11 am
Posts: 654
I'd like the site if you could :) haven't been able to find a program to make games other than K&P, and I.. can't find it o.o


I have a few ideas I could give you, though I don't have any characters for them yet (so really only half ideas). I'll send you some when I can see straight if you want.


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 Post Posted: Sat Feb 17, 2007 7:21 am 
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Newtype Emo Guy

Joined: Sat Feb 17, 2007 4:41 am
Posts: 304
Location: Defending Linda McCarntey's cryogenic chamber
www.gamemaker.nl

You need to register to use coding.

But feel free to PM me with your ideas. I dont know how sensitive this board is to 'spamming'

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 Post Posted: Sat Feb 17, 2007 6:10 pm 
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Traitor Villain
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Could you make an option to turn off the music? It sounds like there are two midi versions of Beetles songs playing at the same time.

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 Post Posted: Sun Feb 18, 2007 12:42 pm 
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Mysterious Masked Dude

Joined: Thu Apr 13, 2006 12:33 pm
Posts: 489
Will you be posting the updated versions of the game?

I'd like to be able to play it as it goes through its incremental development stages.

Btw, I have a character in the words for you.


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 Post Posted: Mon Feb 19, 2007 5:25 am 
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OMG Doomsday Laser
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Joined: Sat Jan 06, 2007 12:14 am
Posts: 1370
Location: I'm to your left! No your other left!
Ummm..what exactly do you click on megaupload to download the game..?
Sorry, i've never been of megaupload before..

EDIT: Oh wait...i figured it out :D

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 Post Posted: Mon Feb 19, 2007 11:14 pm 
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Newtype Emo Guy

Joined: Sat Feb 17, 2007 4:41 am
Posts: 304
Location: Defending Linda McCarntey's cryogenic chamber
I'll try to tackle all this in one-

Draco Starcloud wrote:
Could you make an option to turn off the music? It sounds like there are two midi versions of Beetles songs playing at the same time.


BeAtles

But yes; advice on music would help too

jam! wrote:
Will you be posting the updated versions of the game?

I'd like to be able to play it as it goes through its incremental development stages.

Btw, I have a character in the words for you.


Of course

Can you recolor pictures? I can give you the faces sheet & the suits I have if you want to make your own.



And can someone tell me how the moderators define 'spam' I'd rather not get into any conflict for that.

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 Post Posted: Wed Feb 21, 2007 10:41 pm 
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Newtype Emo Guy

Joined: Sat Feb 17, 2007 4:41 am
Posts: 304
Location: Defending Linda McCarntey's cryogenic chamber
Here is the sprite sheets of the suits and faces. Use them however you want

http://www.megaupload.com/?d=1CKDFZ0B

mirror:
http://www.megaupload.com/?d=1CKDFZ0B

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 Post Posted: Fri Apr 13, 2007 7:10 pm 
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Pilot's Doomed Girlfriend

Joined: Mon Apr 09, 2007 5:08 pm
Posts: 434
Location: Ontario
looks good. for some reason, the game wouldn't download, but the gamemaker is...

P.S. you said anyone could use the sprites? does the Lite edition of the maker work with custom sprites?


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 Post Posted: Sat Apr 14, 2007 4:16 am 
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Elitist Earth Politician
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Joined: Sat Feb 17, 2007 1:51 am
Posts: 689
Location: Washington
Just downloaded it and I have to say it looks good. Definately looking forward to some updated versions. I'm even tempted to try and make some sprites. :D

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 Post Posted: Thu Apr 19, 2007 9:23 pm 
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Pilot's Doomed Girlfriend

Joined: Mon Apr 09, 2007 5:08 pm
Posts: 434
Location: Ontario
the game downoad does not work for me. any ideas why?


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