Strike Zero's Mecha Studio : We've got stuff.

The place to share your artwork.

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Strike Zero
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Strike Zero's Mecha Studio : We've got stuff.

Post by Strike Zero » Mon Oct 09, 2006 12:54 pm

Last edited by Strike Zero on Mon Dec 20, 2010 3:47 am, edited 6 times in total.
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Post by Folken Fanel » Mon Oct 09, 2006 1:21 pm

Whoah. That's really, really, really good. The base suit is beautiful, but the strikers need a little work in the color department.
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Post by Bremics » Mon Oct 09, 2006 2:27 pm

I love them all, and for some reason the contrasting colors of the Striker Packs look so much more awsome like that.
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Post by Yuusha Tokkyu Might Gaine » Mon Oct 09, 2006 2:28 pm

An intresting concept, love how it looks like it was made by both EA and ZAFT.
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Post by EZero8 » Mon Oct 09, 2006 7:18 pm

Interesting. The base unit is very well made, and the Strikers look quite interesting when attached. Good work.
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Post by Draco Starcloud » Mon Oct 09, 2006 9:40 pm

I like it with just the base. The other's make it seem too bulky and a non-bulky SEED Gundam is a fine change of pace.
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Post by RMakaru » Mon Oct 09, 2006 9:59 pm

I think if you altered the strikers a bit, not color but changed them a little to make them more original to the suit. But wow that is one stunning design, i really love how well the parts flow. It needs some cleaning up but its ok without it. Nice work, keep it up, I'd love to see some more!

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Post by Vyron » Tue Oct 10, 2006 2:36 am

I like the original MS, but like the above person I find that the strikers dont really feel a bit disassociative to the suit. The idea is good, but the implementation seems a bit off.

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Post by Strike Zero » Tue Oct 10, 2006 3:34 am

Thanks for the comments, and I'm glad you all like it. :D I admit that the Strikers were a bit rushed in terms of coloring and cropping. What I had in mind was a unit that was to the three druggie-Gundams as the Strike was to the original four stolen units.

As for making the packs more original to the suit itself, I'll give it a try but as of right now, I'm not sure how I would do that. :?
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Post by Strike Zero » Tue Jan 16, 2007 7:51 pm

After several months, Strike Zero returns with a new mobile suit! I spent way too long on this thing, but I was finally satisfied with the result.

RGM-909 Psycho Jegan

(Note: Despite it's name, it does not have a psycommu system. I just liked the way that it sounded. :P )

In addition, here's something that I whipped up out of boredome: The Destiny Gundam in Gundam Griepe colors. I removed the two weapons mounted on its back, because I think it looks much better without them.

http://i59.photobucket.com/albums/g298/ ... Colors.jpg
Last edited by Strike Zero on Wed Jan 17, 2007 1:22 pm, edited 1 time in total.
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Post by Nightwing03 » Tue Jan 16, 2007 9:59 pm

Woah, half my Gundams look only half as good as ur ones! They are aweeeesooooommmmmeeee, though the striker packs need a bit of work on the colouring, and i also like ur Destiny in griepe colours ^^

EDIT: Thats sweet how u made the mask like thing for ur Physco Jegan
Last edited by Nightwing03 on Wed Jan 17, 2007 1:25 am, edited 2 times in total.
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Post by mcred23 » Tue Jan 16, 2007 10:02 pm

Psycho Jegan looks nice, but I have to point out that it's model number is taken by the RGM-109 Heavygun.

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Post by Ascension » Wed Jan 17, 2007 12:51 am

I'd like to see that Griepe Destiny with the beam lance...
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Post by EZero8 » Wed Jan 17, 2007 1:08 am

The Psyco Jegan is a very nice design, though it is a bit rough on certain areas of the suit. Good job on it though. 8)
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Post by Strike Zero » Wed Jan 17, 2007 1:22 pm

mcred23 wrote:Psycho Jegan looks nice, but I have to point out that it's model number is taken by the RGM-109 Heavygun.

:mrgreen:
Gah! Very well then, it shall now be called the RGM-909.
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Post by Josh » Wed Jan 17, 2007 8:07 pm

Very nice work with the SEED art, a few gripes but overall I'd say good.

Yeah I think Psycho Jegan is awesome too. :P

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Post by Strike Zero » Thu Jan 18, 2007 1:29 pm

Just recently, I finally acquired a version of the photoshop program; and after a few days of expirimentation, I found that it is infinitely easier to recolor things there than it is in MS paint. Now in half the time I could before, I can create things like this:

NRX-077 Thantos

The coloring is still a little rougher than I would like it to be, but other than that this is probably my best franken yet.
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Post by Turinu » Thu Jan 18, 2007 1:32 pm

Strike Zero wrote:The coloring is still a little rougher than I would like it to be, but other than that this is probably my best franken yet.
Set your color to black and use the line tool to outline it.

When you color with photoshop, since you can set the paint bucket to anti-aliased (which basically gives it a more faded effect than a pixel-esque one) it fades the outline. Going over the outline with the line tool helps restore the lines.

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Post by Wingnut » Thu Jan 18, 2007 1:40 pm

Strike Zero wrote:Just recently, I finally acquired a version of the photoshop program; and after a few days of expirimentation, I found that it is infinitely easier to recolor things there than it is in MS paint. Now in half the time I could before, I can create things like this:

NRX-077 Thantos

The coloring is still a little rougher than I would like it to be, but other than that this is probably my best franken yet.
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Post by Strike Zero » Thu Jan 18, 2007 8:27 pm

Shori wrote:
Strike Zero wrote:The coloring is still a little rougher than I would like it to be, but other than that this is probably my best franken yet.
Set your color to black and use the line tool to outline it.

When you color with photoshop, since you can set the paint bucket to anti-aliased (which basically gives it a more faded effect than a pixel-esque one) it fades the outline. Going over the outline with the line tool helps restore the lines.
Ah, I see. Thanks for the tip Shori.
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