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Mecha TalkThe official forum of www.MAHQ.net |
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DeltasTaii
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Posted: Wed Jul 05, 2006 5:38 pm |
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| Okawara x Katoki Love Child |
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Joined: Sat Apr 08, 2006 12:06 pm Posts: 1020 Location: Edmonton, AB, Canada
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Yay, time for a inconsistently updated thread of me own.
http://img.photobucket.com/albums/v48/c ... /f99-1.jpg
Model Number: F99
Codename: Gundam F99 Unit 1
Equipment and Design Features: Bio-Computer, Core Fighter Escape System
Fixed Armament: 2x Vulcan Gun, mounted in head, 2x 110mm Machinecannon, mounted on chest, 2x Covered Emitter Beam Shield, mounted on forearm, 2x Variable Speed Beam Rifle, mounted on backpack
Optional Fixed Armament: 2x beam saber, stored in hip armour, 2x knife, stored in wrist armour, anti-beam mantle
Optional Hand Armament: Beam Katana, stored on hip hardpoint, Beam Rifle, Beam Launcher, Muramasa Blaster II
http://img.photobucket.com/albums/v48/c ... /f99-2.jpg
Model Number: F99
Codename: Gundam F99 Unit 2
Equipment and Design Features: Bio-Computer, Core Fighter Escape System
Fixed Armament: 2x Vulcan Gun, mounted in head, 2x 110mm Machinecannon, mounted on chest, 2x Covered Emitter Beam Shield, mounted on forearm, 2x Variable Speed Beam Rifle, mounted on backpack
Optional Fixed Armament: 2x beam saber, stored in hip armour, 2x knife, stored in wrist armour, anti-beam mantle
Optional Hand Armament: Beam Katana, stored on hip hardpoint, Beam Rifle, 4 Barrel Shotlancer, 75mm Machine Pistol
http://img.photobucket.com/albums/v48/c ... /f99-3.jpg
Model Number: F99
Codename: Gundam F99 Unit 3
Equipment and Design Features: Bio-Computer, Core Fighter Escape System
Fixed Armament: 2x Vulcan Gun, mounted in head, 2x 110mm Machinecannon, mounted on chest, 2x Covered Emitter Beam Shield, mounted on forearm, 2x Variable Speed Beam Rifle, mounted on backpack
Optional Fixed Armament: 2x beam saber, stored in hip armour, 2x knife, stored in wrist armour, anti-beam mantle
Optional Hand Armament: Beam Katana, stored on hip hardpoint, Beam Rifle, Long Beam Assault Rifle
Just to explain some crap since there's no art, Muramasa II would pretty much be a less piratey version of it, the Beam Katana is a remodeled Zanber, the Long Beam Assault Rifle something like the Gelgoog Jaeger in terms of pellets and their improvements in range and accuracy, and the core fighter supposedly works by having the VSBRs pivot on their mounts to form ghetto wings, and a tailfin fold up out of the backpack. If you consider that plausible enough *shrug*
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mcred23
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Posted: Wed Jul 05, 2006 5:55 pm |
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| Traitor Villain |
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Joined: Sun Mar 05, 2006 2:12 pm Posts: 6779 Location: Fort Lauderdale, FL
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They look fine and it all seems fine to me. The only thing I have to point out is the 75mm machine pistol on Unit 2 should be a beam weapon, as mobile suits stopped carrying hand held machines guns a loong time ago.
_________________ I must betray Stalindog!!!
RPG TRINARY: Mash Die Anti-brutale Kraft: mcred23 (Call me 'red', not 'mcred')
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EZero8
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Posted: Wed Jul 05, 2006 5:57 pm |
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| Mod of Bling, Yo |
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Joined: Tue Mar 28, 2006 12:42 am Posts: 3618
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Interesting... looks like its a cross between a F91 and a Crossbone Gundam. I like how there is a Muramasa Blaster in the armaments. I was always a fan of that thing. Good job!
_________________ ShadowCell wrote: "Poor fool, ShadowCell!" you say. "You can't win against fandom stupidity with the Power of the Mod!"
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DeltasTaii
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Posted: Wed Jul 05, 2006 6:26 pm |
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| Okawara x Katoki Love Child |
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Joined: Sat Apr 08, 2006 12:06 pm Posts: 1020 Location: Edmonton, AB, Canada
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mcred23 wrote: They look fine and it all seems fine to me. The only thing I have to point out is the 75mm machine pistol on Unit 2 should be a beam weapon, as mobile suits stopped carrying hand held machines guns a loong time ago.
Oh, but they didn't. The Flint's (MP Crossbone Gundam) standard handheld weapon was a drum-fed Machinegun, in fact. Not to mention all those Shotlancers firing machinegun rounds.
Oh, and thanks.
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mcred23
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Posted: Wed Jul 05, 2006 6:29 pm |
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| Traitor Villain |
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Joined: Sun Mar 05, 2006 2:12 pm Posts: 6779 Location: Fort Lauderdale, FL
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Quote: The Flint's (MP Crossbone Gundam) standard handheld weapon was a drum-fed Machinegun, in fact. Not to mention all those Shotlancers firing machinegun rounds.
Well, let me rephrase what I said. Federal designed and built mobile suits stopped carrying machine guns as a weapon long ago. Still, given technology by the point this is probably built, a beam weapon is probably better. Still, it's your choice.
_________________ I must betray Stalindog!!!
RPG TRINARY: Mash Die Anti-brutale Kraft: mcred23 (Call me 'red', not 'mcred')
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DeltasTaii
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Posted: Wed Jul 05, 2006 6:35 pm |
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| Okawara x Katoki Love Child |
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Joined: Sat Apr 08, 2006 12:06 pm Posts: 1020 Location: Edmonton, AB, Canada
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Honestly, it's a redundant weapon given the Megamachinecannons, but I was trying to give it something else to match the dark colours/shotlancer vibe. Maybe some sort of Beam Machinegun could replace it. *shrug*
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mcred23
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Posted: Wed Jul 05, 2006 6:40 pm |
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| Traitor Villain |
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Joined: Sun Mar 05, 2006 2:12 pm Posts: 6779 Location: Fort Lauderdale, FL
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A beam machine gun could work, or maybe maybe a simple rapid fire beam rifle. The Heavygun's rifle was shown doing almost machine gun-like rapid fire. Otherwise, maybe just a normal beam rifle or beam pistol would work.
Thats my take on things.
_________________ I must betray Stalindog!!!
RPG TRINARY: Mash Die Anti-brutale Kraft: mcred23 (Call me 'red', not 'mcred')
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the razor blade
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Posted: Wed Jul 05, 2006 7:14 pm |
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| Cardboard Leo Ace |
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Joined: Sun Mar 26, 2006 11:49 pm Posts: 41 Location: Bay Shore NY
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mcred23 wrote: Quote: The Flint's (MP Crossbone Gundam) standard handheld weapon was a drum-fed Machinegun, in fact. Not to mention all those Shotlancers firing machinegun rounds. Well, let me rephrase what I said. Federal designed and built mobile suits stopped carrying machine guns as a weapon long ago. Still, given technology by the point this is probably built, a beam weapon is probably better. Still, it's your choice.
Wrong-o. http://www.mahq.net/mecha/gundam/index.htmcheck the flints profile. if im not mistaken, SNRI was fed
_________________ If the shoe fits, wear it. If the bullet hole fits, your dead.
Death is only a stepping stone to something weirder.
Can god heat up a microwave burrito so hot that not even he can eat it?
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mcred23
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Posted: Wed Jul 05, 2006 7:24 pm |
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| Traitor Villain |
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Joined: Sun Mar 05, 2006 2:12 pm Posts: 6779 Location: Fort Lauderdale, FL
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Um, check your link again man. All links to is the mecha section, not a particularl mobile suit.
And yes, SNRI was controlled by the Federation. However, they really only developed three or four machines the Federals used (Only ones I can think of off the top of my head is the G-Cannon and the F91, and Anaheim built the former!). None of those machines carried machine guns (The G-Cannon had heavy machine cannons mounted on it, but those were intended for use as support).
_________________ I must betray Stalindog!!!
RPG TRINARY: Mash Die Anti-brutale Kraft: mcred23 (Call me 'red', not 'mcred')
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EZero8
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Posted: Wed Jul 05, 2006 7:34 pm |
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| Mod of Bling, Yo |
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Joined: Tue Mar 28, 2006 12:42 am Posts: 3618
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Actually, Anaheim built the Heavygun and SNRI built the G-Cannon to replace that. Note that G-Cannon's model number is F71 and not a number Anaheim would use.
_________________ ShadowCell wrote: "Poor fool, ShadowCell!" you say. "You can't win against fandom stupidity with the Power of the Mod!"
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mcred23
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Posted: Wed Jul 05, 2006 7:38 pm |
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| Traitor Villain |
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Joined: Sun Mar 05, 2006 2:12 pm Posts: 6779 Location: Fort Lauderdale, FL
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Quote: Actually, Anaheim built the Heavygun and SNRI built the G-Cannon to replace that. Note that G-Cannon's model number is F71 and not a number Anaheim would use.
SNRI designed mobile suits, but they rarely built them (One of the few the built being the F91 series). Anaheim built the Heavygun, which was introduced in the Federal forces as a standard combat unit. SNRI developed the F71 G-Cannon, but it was Anaheim who actually produced the machine for the EFF. Also, the G-Cannon was a support unit and was never ment to replace the Heavygun.
_________________ I must betray Stalindog!!!
RPG TRINARY: Mash Die Anti-brutale Kraft: mcred23 (Call me 'red', not 'mcred')
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codename:v
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Posted: Fri Jul 07, 2006 5:39 am |
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| Pilot's Doomed Girlfriend |
Joined: Thu May 18, 2006 3:11 am Posts: 420 Location: Malaysia
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The colour schemes are good but anatomy wise, you need more works. Take references from existing works like Okawaras' and Katokis', it would help.
_________________ Just a fly in the ointment. The monkey in the wrench. The pain in the ass. Yippee-ki-yay, cheebye.
http://vforvengeance.deviantart.com/
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DeltasTaii
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Posted: Fri Jul 07, 2006 12:02 pm |
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| Okawara x Katoki Love Child |
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Joined: Sat Apr 08, 2006 12:06 pm Posts: 1020 Location: Edmonton, AB, Canada
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There actually are a few proportion screw ups which I have been fully aware of, but not really felt like fixing, and probably tons more I haven't noticed. 'Tis what practice is for, I guess, as I sure don't consider this any sort of peak of accomplishment.
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tofu-speed
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Posted: Fri Jul 14, 2006 1:04 pm |
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| Lackey GM Pilot |
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Joined: Fri Jun 23, 2006 3:11 am Posts: 64
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Gj to you f90 frankens. Pretty nice and is it just me or does the heard look a little small?
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DeltasTaii
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Posted: Mon Sep 25, 2006 1:40 am |
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| Okawara x Katoki Love Child |
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Joined: Sat Apr 08, 2006 12:06 pm Posts: 1020 Location: Edmonton, AB, Canada
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Hey, when I said inconsistently updated, I meant it.
http://img.photobucket.com/albums/v48/c ... x4000i.jpg
The plan is to whip out some Wizard pack variants (yeah, that's not mentioned anywhere, but it uses them instead of Silhouettes), and a recoloured and possibly slightly modified Core Splendor, and at least look at, but probably decide not to attempt Chest and Leg Flyers.
There just has to be a Knight GYAN at some point, anyways.
I really do wish I could find a way to make the shield fit better, and there's some slight colouring issues I could sort out, not to mention a bit of clean-up from stretching the legs, but the actual design still matters in the meantime.
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EZero8
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Posted: Mon Sep 25, 2006 1:48 am |
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| Mod of Bling, Yo |
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Joined: Tue Mar 28, 2006 12:42 am Posts: 3618
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Interesting... another fan-made GYAN. I notice some rough spots, but overall a very good Franken. And yes, Wizards should do the trick to make it a whee bit more interesting. 
_________________ ShadowCell wrote: "Poor fool, ShadowCell!" you say. "You can't win against fandom stupidity with the Power of the Mod!"
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DeltasTaii
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Posted: Fri Nov 10, 2006 2:10 am |
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| Okawara x Katoki Love Child |
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Joined: Sat Apr 08, 2006 12:06 pm Posts: 1020 Location: Edmonton, AB, Canada
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It hardly seems a worthy cause to drag this thing from the dark depths for this quickly thrown together thing, but all behold, Tuxedo Kamen Gundam!
Model Number: TU-X1
Unit Type: Mobile Fighter
Manufacturer: Moon Kingdom
Operator: Tuxedo Mask
Armament: Beam Cane, Knife Rose Bits, Anti-Beam Cape
Special Attacks: Rose Flurry, Tuxedo La Smoking Bomber
Swooping in just in time to save Super Nobel Gundam, the Tuxedo Kamen Gundam is a sexy mystery, a mobile fighter with seemingly no country, yet with modified versions of Neo-France's Rose Bits, capable of spearing attacks like a throwing knife, and an impressive telescoping beam cane, with a potentially humongous reach.
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Bezerker
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Posted: Fri Nov 10, 2006 2:43 am |
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| Elitist Earth Politician |
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Joined: Thu Jun 01, 2006 9:29 pm Posts: 619 Location: The Aegis
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looks pretty intimidating too me keep up the good work
_________________ Good old Thundermuffin LUNA: Shinn, try not to go all over-the-top this time. TALIA: Shinn! Launch and go all over-the-top on Orb's ass! SHINN: Yes, MAAM!
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EZero8
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Posted: Fri Nov 10, 2006 2:49 am |
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| Mod of Bling, Yo |
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Joined: Tue Mar 28, 2006 12:42 am Posts: 3618
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Sailor Moon reference? Anyways, this design is quite interesting with the cape and the top hat. The use of Rose Bits and having tie-ins to the G Gundam universe was good too. Good job.
_________________ ShadowCell wrote: "Poor fool, ShadowCell!" you say. "You can't win against fandom stupidity with the Power of the Mod!"
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DeltasTaii
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Posted: Mon Dec 11, 2006 8:54 pm |
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| Okawara x Katoki Love Child |
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Joined: Sat Apr 08, 2006 12:06 pm Posts: 1020 Location: Edmonton, AB, Canada
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