Search found 2111 matches
- Wed Jul 20, 2011 3:15 pm
- Forum: Mecha and Technology
- Topic: Beam Rotors
- Replies: 8
- Views: 4312
Beam Rotors
Ok so how does a beam rotor, such as in Victory, allow a mech to fly like a helicopter? Logically I'm assuming its because beams interact with the physical world like a solid object and functions like a traditional rotor on a helicopter. In my head this makes sense but maybe I'm wrong. Anyone have a...
- Tue Jun 28, 2011 11:12 am
- Forum: Art and Multimedia
- Topic: Custom Lineart Request Thread: Lucky Number Seven
- Replies: 625
- Views: 228782
Re: Custom Lineart Request Thread: Lucky Number Seven
Ok not sure how kosher this is as I know stealing Deviant Art is bad. But I would like someone to take this and make a custom line art out of it. When I mean custom I mean cutting the GN sword/rifle out, editing the Fin Fangs with GN condensor blades running up them and out a bit, and editing the si...
- Sun Nov 21, 2010 2:00 pm
- Forum: Art and Multimedia
- Topic: Custom Lineart Request Thread Ver. 6.0
- Replies: 589
- Views: 186700
Re: Custom Lineart Request Thread Ver. 6.0
Been awhile since I asked for a custom job and I'm back. Kylern's Gundam Belial Unit type: Custom high performance unit Developer: Unknown Operator: Unknown Accommodations: Visual interface cockpit, with total information immersion visor. Dimensions: 17.6 meters Armor materials: Foam metal composite...
- Mon Oct 18, 2010 12:23 pm
- Forum: Art and Multimedia
- Topic: Custom Lineart Request Thread Ver. 6.0
- Replies: 589
- Views: 186700
Re: Custom Lineart Request Thread Ver. 6.0
Sorry S0 I'm going with number 2 again. That and we had my input on the design the entire time.
Like them both though! Also thanks you guys are great and keep me coming back for quality work.
Like them both though! Also thanks you guys are great and keep me coming back for quality work.
- Sat Oct 16, 2010 2:09 pm
- Forum: Art and Multimedia
- Topic: Custom Lineart Request Thread Ver. 6.0
- Replies: 589
- Views: 186700
Re: Custom Lineart Request Thread Ver. 6.0
Hey my second request. Can I get this done up more Zeon style? Like maybe modify the head so its a mono-eye with maybe one horn Sinaju style. Any other aesthetics you can come up with please do. Also please recolor it into a reddish main color with the shoulders being a different color kind of like ...
- Wed Oct 13, 2010 1:08 pm
- Forum: Art and Multimedia
- Topic: Custom Lineart Request Thread Ver. 6.0
- Replies: 589
- Views: 186700
Re: Custom Lineart Request Thread Ver. 6.0
Thanks man and you do a great job.
- Wed Oct 13, 2010 11:56 am
- Forum: Art and Multimedia
- Topic: Custom Lineart Request Thread Ver. 6.0
- Replies: 589
- Views: 186700
- Wed Oct 13, 2010 11:54 am
- Forum: RPG Archive
- Topic: 4th Gundam Fight: Final Gambit: Discussion thread.
- Replies: 476
- Views: 159284
Re: 4th Gundam Fight: Final Gambit: Discussion thread.
Sorry guys but i'm pulling out of this RP... Not that its anything do to with y'all, I just don't have desire to post for G-Gundam. Do with my character what you like but I won't be posting again.
Thanks and hope to see y'all again.
Thanks and hope to see y'all again.
- Sat Oct 09, 2010 1:33 pm
- Forum: RPG Archive
- Topic: 4GFFG: Round Two: Neo Kurdistan Neo Italy
- Replies: 17
- Views: 7077
Re: 4GFFG: Round Two: Neo Kurdistan Neo Italy
The Hamidiya had won its first match and this would be no different. Totting its powerful beam assault rifle in both hands Kydan began to look the battlefield over and seeing plenty of way to make this guys day suck. His machine had great search and adaptability meaning his ability to come out on to...
- Fri Sep 24, 2010 7:56 pm
- Forum: RPG Archive
- Topic: 4GFFG: Round One: Non Combat thread.
- Replies: 96
- Views: 68395
Re: 4GFFG: Round One: Non Combat thread.
"I won..." Was all he said in his reply as he took another drink. Then it seemed a third person sat down and didn't order an alcohol which didn't bother him any. He was sworn to abstinence from drinking due to his own code but the idea of other warriors doing the same didn't phase him. No...
- Fri Sep 24, 2010 2:37 pm
- Forum: RPG Archive
- Topic: 4GFFG: Round One: Non Combat thread.
- Replies: 96
- Views: 68395
Re: 4GFFG: Round One: Non Combat thread.
"A glass of milk..." Spoke a young man at the end of the bar. Those who paid attention would notice it to be Neo Kurdistan's fighter who had just finished up his battle earlier. His gundam was currently under repair from the various bullet holes in the arms and the crushed lower frame the...
- Fri Sep 24, 2010 10:22 am
- Forum: RPG Archive
- Topic: 4th Gundam Fight: Final Gambit: Discussion thread.
- Replies: 476
- Views: 159284
Re: 4th Gundam Fight: Final Gambit: Discussion thread.
Well my battle is done and I realized something. I need an anti-beam jitte on my rifle.
- Wed Sep 22, 2010 7:49 pm
- Forum: RPG Archive
- Topic: 4GFFG: Round One: Neo Kurdistan Neo China
- Replies: 23
- Views: 10205
Re: 4GFFG: Round One: Neo Kurdistan Neo China
He was prepared to fire again until the enemy surrendered... He had indeed overcame what the announcers thought would have been his loss but the young Kurdish pilot had come out on top and had one. As the enemy pilot bowed Kydan offered his own to try and let his foe know this had been a great fight...
- Mon Sep 20, 2010 10:48 pm
- Forum: RPG Archive
- Topic: 4GFFG: Round One: Neo Kurdistan Neo China
- Replies: 23
- Views: 10205
Re: 4GFFG: Round One: Neo Kurdistan Neo China
He had indeed managed to cut his foe but it wouldn't save him as he was unable to retaliate while the next series of attacks came. The enemy threw another heated kick burning through what was left of his anti-beam cloak... the heat burning into his lower region with its remaining sting. The physical...
- Thu Sep 16, 2010 6:31 pm
- Forum: RPG Archive
- Topic: 4GFFG: Round One: Neo Kurdistan Neo China
- Replies: 23
- Views: 10205
Re: 4GFFG: Round One: Neo Kurdistan Neo China
Kydan realized things were getting way out of his control. The enemy gundam came charging at him again as the Hamidiye. This time Kydan had no intention of getting pumbled without fighting back. The enemy appeared to be going for a haymaker but instead of blocking Kydan went low and then drove his b...
- Tue Sep 14, 2010 7:31 pm
- Forum: RPG Archive
- Topic: 4GFFG: Round One: Neo Kurdistan Neo China
- Replies: 23
- Views: 10205
Re: 4GFFG: Round One: Neo Kurdistan Neo China
The jian would slash into the anti-beam cloak that surrounded him cutting through the material as Kydan spun to prevent being cut in half. He had been utterly surprised by the sudden glowing and as the enemy leaped into the air to deliver its super hot kick all the Hamidiya could do was raise its ar...
- Sat Sep 11, 2010 6:09 pm
- Forum: RPG Archive
- Topic: 4GFFG: Round One: Neo Kurdistan Neo China
- Replies: 23
- Views: 10205
Re: 4GFFG: Round One: Neo Kurdistan Neo China
He had his foe... And like a predator attracted to a wounded prey Kydan pushed his offense hard. Gripping the cloak with his free hand wrapped it back around while charging his foe. Dipping in the Hamidiya absorbed the vulcan fire with his arms before grabbing the beam assault rifle from the ground....
- Thu Sep 09, 2010 9:17 am
- Forum: RPG Archive
- Topic: 4GFFG: Round One: Neo Kurdistan Neo China
- Replies: 23
- Views: 10205
Re: 4GFFG: Round One: Neo Kurdistan Neo China
The moment he was looking for. The energy sensors in his Hamidiye went off as the Neo Chinese gundam turned in after dropping the staff and lit his hands on fire, sorta. This created a situation where Kydan was forced to rely on instincts as the rifle was replaced with the anti-beam cloak being snap...
- Mon Sep 06, 2010 11:56 am
- Forum: RPG Archive
- Topic: 4GFFG: Round One: Neo Kurdistan Neo China
- Replies: 23
- Views: 10205
Re: 4GFFG: Round One: Neo Kurdistan Neo China
Fainting with the dao didn't bother Kydan as he had the anti-beam bayonet at prepared for when the weapon actually came close to attack. Instead he just pulled to the side and then would react to the twist by twisting with the enemy and following its movements. This meant as the chinese gundam thrus...
- Sat Sep 04, 2010 11:55 am
- Forum: Art and Multimedia
- Topic: Custom Lineart Request Thread Ver. 6.0
- Replies: 589
- Views: 186700